Socket.IO Scoping Issue (Node.JS)
I am working on a node.js project that I am leveraging Socket.IO in, and am having an issue getting my head around a scoping issue. Here is what I am trying to do:
var io = require('socket.io').listen(80);
session_manager = require('./includes/session_manager');
// client joins the socket server
io.sockets.on('connection', function(client) {
client.on('X.Session.join', function(session_id, client) {
session_manager.joinSession(session_id, function(err, session) {
// do whatever
});
});
// BRING IN MORE LISTENERS/EMITTERS?
require('someModuleIBuild');
});
As you can see I am basically setting up the initial connection, joining a session via a managing class (so I know who to emit to for which session) and then I am trying to dynamically bring in some custom stuff that ALSO is going to be emitting and listening via the socket connection.
So how do I reference this current connection from within the confines of my custom modules? All the examples I have seen have all the "on" and "emit" functions in one file, which seems like it could get out of control pretty quickly.
I am possibly over-thinking/over-complicating this (this is my开发者_Python百科 first node.js project, first socket-based project, first mostly-javascript project....etc) but any help would be appreciated.
create your modules like this and you can pass the client
into the module
module.exports = function(client) {
client.on("whatever", function () {
});
client.on("whenever", function (data) {
});
};
and then do the require like this
require('someModuleIBuild')(client);
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