Problem in setting initial position using SharedObject
I have created a simple audio player to play continuously even if the page is refresh it will play continuously.
This is my code to sto开发者_StackOverflow社区re audio position in flash Temp memory
MySharedObject.data.audioPos = mySndChannel.position;
MySharedObject.flush();
MyProblem When the player starts the sndPosition is null, so it was not playing. If I set some value, when I am refreshing it will not continue from the last position. How can I set the initial position to play from the start?
MySharedObject.data.audioPos = mySNDChannel.position ? mySNDChannel.position : 0;
If mySNDChannel.position == null
, this will set audioPos
to 0. If it's not null, it will assign it to audioPos
.
I haven't done anything like this, but this solution makes sense in my mind. If this isn't acceptable/correct, let me know and I'll look into the flash temp memory a bit deeper.
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