How can i add an iphone interface to a ipad app so that the proper interface is selected when the app is started?
I have an ipad app and would like to make it run also on iphone (in the same 开发者_如何学JAVAapp) so when i install the app on an iphone/ipad, the proper view is selected.
Honestly i don't know where to begin, could you give me some ideas of what i am dealing with?
If you look at the default project for a Universal Application, you can see how this works (see here the applicationDidFinishLaunchingWithOptions: method:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Detects if it is an iPhone.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
// It's an iPhone
self.viewController = [[Test123ViewController alloc] initWithNibName:@"Test123ViewController_iPhone" bundle:nil];
} else {
// It's an iPad
self.viewController = [[Test123ViewController alloc] initWithNibName:@"Test123ViewController_iPad" bundle:nil];
}
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
This allows you to select the correct nib for your application's view controller based on the device.
Content_iPhone,Content_iPad are same views logic but different nibs.
so u can get load them like this
- (void)applicationDidFinishLaunching:(UIApplication *)application
{
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
{
// load the content controller object for Phone-based devices
[[NSBundle mainBundle] loadNibNamed:@"Content_iPhone" owner:self options:nil];
}
else
{
// load the content controller object for Pad-based devices
[[NSBundle mainBundle] loadNibNamed:@"Content_iPad" owner:self options:nil];
}
[self.window addSubview:self.contentController.view];
[window makeKeyAndVisible];
}
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