Problem with setTimeout()
This is my code. What I want it to do is write 0, wait one sec, write 1, wait one sec, write 2, wait one sec, etc. Instead it writes 5 5 5 5 5
for开发者_如何学运维(i = 0; i < 5; i++) {
setTimeout("document.write(i + ' ')", 1000);
}
http://jsfiddle.net/Xb7Eb/
1) You set all the timeouts to last 1 second at the same time. The loop doesn't wait for the timeout to occur. So you have 5 timeouts that all execute at the same time.
2) When the timeouts execute, the loop is long since complete and i
has become 5. So once they execute, they all print "5"
3) document.write()
writes somthing onto the page, in the same place it executes. I.e. if you have <script>document.write("xyz")</script>
in the middle of a piece of text, it'll write "xyz" in the middle of the text. The timeouts, however, are not necessarily anywhere on the page. They exist only in code.
Here's a solution that's as close to yours as possible: http://jsfiddle.net/rvbtU/1/
var container = document.getElementById("counter");
for(i = 0; i < 5; i++) {
setTimeout("container.innerHTML += '" + i + " ';", 1000 * i);
}
However, that solution uses setTimeout's ability to evaluate a string as javascript, which is never a good idea.
Here's a solution that uses an anymous function instead: http://jsfiddle.net/YbPVX/1/
var container = document.getElementById("counter");
var writer = function(number) {
return function() { container.innerHTML += String(number) + " "; };
}
for(i = 0; i < 5; i++) {
setTimeout(writer(i), 1000 * i);
}
Edit: Forgot to save the 2nd fiddle. Whoops. Fixed now.
Most of the answers available are giving bad advice.* Specifically, you shouldn't be passing a string to setTimeout
anymore (it still works, but it's discouraged), it's no longer 2000
, there are better ways to do this.
setTimeout
takes a function as the first parameter, and that's what you should do, however there are some issues when calling setTimeout
in a loop.
This looks like it should work:
var i;
for ( i = 0; i < 5; i++ )
{
setTimeout(function(){
document.write( i + ' ' );
}, 1000 * (i + 1) );
}
But it doesn't. The issue is that by the time setTimeout
executes the function, the loop will have incremented i
to 5
, so you'll get the same value repeated.
There are a few fixes. If you're willing to risk a with
statement, you could try the following:
var i;
for ( i = 0; i < 5; i++ )
{
with( { i:i } )
{
setTimeout(function(){
document.write( i + ' ' );
}, 1000 * (i+1) );
}
}
Note that with
is typically discouraged just like passing string
values to setTimeout
, so I don't really suggest this method of doing things.
The better way is to use a closure:
var i;
for ( i = 0; i < 5; i++ )
{
(function(i){
setTimeout(function(){
document.write( i + ' ' );
}, 1000 * (i+1) );
})(i);
}
To explain what's going on, the anonymous function wrapper (function(i){...code...}
) executes immediately because it's wrapped in parens and passed i
as a value:
(function(i){...code...})(i);
This forces the i
variable that document.write
uses to be a different one than what's being used in the for
loop. You could even change the parameter used in the anonymous function wrapper if the difference gets too confusing:
(function(a){document.write(a+' ')})(i);
* when I started writing this question there were a number of answers describing how to fix the string to work with setTimeout
, although they would technically work, they didn't include why they would work (because 'document.write("' + i + ' ");' evaluates i
at the time of calling due to string concatenation, versus evaluating i
at runtime like the previous version did), and they most certainly didn't mention that it's the bad old way of calling setTimeout
.
try
var i = 1;
function timeout(){
document.write(i + ' ');
i++;
if (i == 5) return;
setTimeout(timeout, 1000);
}
timeout();
http://jsfiddle.net/nnJcG/1/
You have a problem with clousures, you can try this:
var timeout = function(){
var i = 0;
return function(){
document.write(i+ ' ');
i++;
if(i!==5)
setTimeout(timeout,1000);
};
}();
setTimeout(timeout,1000);
Here is the example in jsBin http://jsbin.com/uloyuc/edit
First of all, NEVER pass a string to setTimeout. Use a function, it's much cleaner.
Second, you have to "close over" the loop value. I bet this is what you want.
for(var i = 0; i < 5; i++) {
(function(i) {
setTimeout(function() {
document.write(i + ' ')
}, i * 1000);
}(i));
}
See more about you a self executing function to close over a loop value here http://www.mennovanslooten.nl/blog/post/62
And just cause I love it, here is the equivalent in CoffeeScript whihc has the do
keyword to help out with just this case.
for i in [0..4]
do (i) ->
setTimeout ->
document.write "#{ i } "
, i * 1000
You can also work with setInterval
and clearInterval
:
var i = 0;
var f = setInterval(function() {
if(i == 4) clearInterval(f);
document.write(++i + ' ');
}, 1000);
I think this code is very readable.
You could try like this:
var tick_limit = 5; // Or any number you wish representing the number of ticks
var counter = 0; // Or any number you wish
var timer_interval = 1000; // Interval for the counter
var timer;
function timerTick()
{
if(counter < tick_limit)
{
// Execute code and increase current count
document.body.innerHTML+=(counter + ' '); // Append the counter value to the body of the HTML page
counter++;
timer = setTimeout(timerTick,timer_interval);
}
else
{
// Reset everything
clearTimeout(timer);
counter = 0;
}
}
function startCounter()
{
clearTimeout(timer); // Stop current timer
timer = setTimeout(timerTick,timer_interval); // Start timer with any interval you wish
}
...
// Start timer when required
startCounter();
...
This way, calling the startCounter a number of times will result in a single timer executing the code
You're triggering five timeouts at the same time.
I like Pindatjuh's answer, but here's another fun way to do it.
This way starts the next timeout when the previous one is finished:
// Wrap everything in a self executing anonymous function so we don't pollute
// the global namespace.
//
// Note: Always use "var" statments or you will pollute the global namespace!
// For example "for(i = 0; i < 5; i++)" will pollute the global namespace
// unless you have "var i; for(i = 0; i < 5; i++)" or
// "for(var i = 0; i < 5; i++)" & all of that is not in the global namespace.
//
(function() {
// "i" will be available within doThis()
// you could also pass "i" as an argument
var i = 0,
doThis = function() {
// setTimeout can take an anonymous function
// or a regular function. This is better than
// eval-ing a string.
setTimeout(function() {
document.write(i + ' ');
++i;
// Do the function again if necessary
if (i < 5) doThis();
}, 1000);
}
// Let's begin!
doThis();
})();
Working Example
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