Simplest Way To Create Custom Builds of the Same App, Different Assets
I'm building an iPhone app that will be branded for several different compani开发者_如何学Ces. Each company will get their own app. The code base is the same. Really, the only thing that will be different between them are the app name, app icon, default image, and a few images used inside the app. Is there a best practice to automate this? I am pursuing scripting everything and have some preliminary scripts somewhat working, but it occurred to me there may be a simpler way with Xcode 4.
Any suggestions?
Thanks.
You'll need to create a new workspace and add a new project for every own app. You won't need to create all classes for every project. Just create a "core" project with your code base and add his files by reference to the custom projects.
i have same scenario , in which we maintain a global-config File which contain all UI Elements like NavBar , Buttons everything , as we have same layout for all clients , so we maintain a same layout with different color Theme the client choose,.
so for distribution , we change the settings in global file , then add the Client Provision ,& will send for review.
Hope this Helps
精彩评论