Why does boost::scoped_ptr not work in inheritance scenario?
When using boost::scoped_ptr to hold a reference, the destructor of the derived object is not called. It does when using boost::shared_ptr.
#include "stdafx.h"
#include <iostream>
#include "boost/scoped_ptr.hpp"
#include "boost/shared_ptr.hpp"
using namespace std;
class Base
{
public:
Base() { cout << "Base constructor" << endl ; }
~Base() { cout << "Base destructor" << endl; }
};
class Derived : public Base
{
public:
Derived() : Base() { cout << "Derived constructor" << endl; }
~Derived() { cout << "Derived destructor" << endl; }
};
int _tmain(int argc, _TCHAR* argv[])
{
boost::scoped_ptr<Base> pb; // replacing by shared_ptr does call Derived destructor
pb.reset(new Derived());
cout << "Program ends here" << endl;
}
Can you explain this? Is there a "golden rule" not to use scoped_ptr for polymorphic m开发者_如何学编程ember variables?
The reason why it works for shared_ptr
is because it implements a special constructor and a reset()
method that look like this:
template<class T>
class shared_ptr
{
public:
// ...
// Note use of template
template<class Y> explicit shared_ptr(Y * p);
// ....
// Note use of template
template<class Y> void reset(Y * p);
// ....
};
When this constructor or reset()
is called, shared_ptr
"remembers" the original type Y
so that when the reference count goes to zero, it will call delete
properly. (Of course p
must be convertible to T
.) This is explicitly stated in the documentation:
[This constructor has been changed to a template in order to remember the actual pointer type passed. The destructor will call delete with the same pointer, complete with its original type, even when T does not have a virtual destructor, or is void. ...]
The scoped_ptr
constructor and reset()
look like this:
template<class T>
class scoped_ptr : noncopyable
{
public:
// ...
explicit scoped_ptr(T * p = 0);
// ...
void reset(T * p = 0);
};
So there's no way for scoped_ptr
to "remember" what the original type was. And when it comes time to delete
the pointer, it essentially does this:
delete this->get();
And scoped_ptr<T>::get()
returns a T*
. So if scoped_ptr
points to something that's not a T
but actually a subclass of T
, you need to implement a virtual
destructor:
class Base
{
public:
Base() { cout << "Base constructor" << endl ; }
virtual ~Base() { cout << "Base destructor" << endl; }
};
So why doesn't scoped_ptr
implement a special constructor for this situation like shared_ptr
does? Because "scoped_ptr template is a simple solution for simple needs". shared_ptr
does a lot of bookkeeping to implement its extensive functionality. Note that intrusive_ptr
also doesn't "remember" the original type of the pointer since it's meant to be as lightweight as possible (one pointer).
Unlike shared_ptr<>
, scoped_ptr<>
does not "remember" the exact type you pass to its constructor. The http://www.boost.org/doc/libs/1_39_0/libs/smart_ptr/shared_ptr.htmsynopsis tells:
template<class T> class scoped_ptr : noncopyable {
public:
typedef T element_type;
explicit scoped_ptr(T * p = 0); // never throws
~scoped_ptr(); // never throws
void reset(T * p = 0); // never throws
T & operator*() const; // never throws
T * operator->() const; // never throws
T * get() const; // never throws
operator unspecified-bool-type() const; // never throws
void swap(scoped_ptr & b); // never throws
};
I.e. it can't know what exactly you pass, it only knows T
, which is Base
in your case. In order to enable correct deletion, you either need to use shared_ptr<Base>
if that would fit your design, or you must have your Base
have a virtual destructor
class Base
{
public:
Base() { cout << "Base constructor" << endl ; }
virtual ~Base() { cout << "Base destructor" << endl; }
};
As a rule of thumb (see also Meyers):
Make base-class destructors virtual if you want to delete through the base-class polymorphically.
Unlike scoped_ptr<>
, shared_ptr<>
explicitly remembers the pointer type you pass to the constructor:
...
template<class Y> shared_ptr(shared_ptr<Y> const & r);
...
and the doc says
This constructor has been changed to a template in order to remember the actual pointer type passed. The destructor will call delete with the same pointer, complete with its original type, even when T does not have a virtual destructor, or is void.
This is made possible by mixing a runtime- with static-polymorphism.
You need to have a virtual destructor in order for a derived class destructor to be called through a pointer to its base class.
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