Flash packager for IOS and touch events
I am trying Flash CS5 for ios development, but TouchEvents don't works on my ipod. My ipod is jailbroken. The code I try is here:
package {
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.TouchEvent;
public class touch extends MovieClip {
public var square:Sprite;
public function touch() {
square = new Sprite();
add开发者_Python百科Child(square);
square.graphics.lineStyle(3,0x00ff00);
square.graphics.beginFill(0x0000FF);
square.graphics.drawRect(0,0,100,100);
square.graphics.endFill();
square.x = stage.stageWidth/2-square.width/2;
square.y = stage.stageHeight/2-square.height/2;
square.addEventListener(TouchEvent.TOUCH_TAP, onTap);
}
public function onTap(e:TouchEvent):void
{
square.x -= 15;
}
}
}
What is wrong?
Have you set your multi-touch input mode?
import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;
I believe that is required for TouchEvents to be dispatched.
Hope that helps.
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