NSNetService on WiFi instead of bluetooth
I have 2 iOS devices and an application which starts or connects to a NSNetService.
When both devices have have bluetooth turned on the data stream will automatically be done over the bluetooth interfac开发者_开发知识库e.
I do not want that, i want both devices to communicate over the WiFi. Is there a way to force a NSNetService to communicate over the WiFi?
Thanks
I don't think there is, I haven't looked into the docs, but I know a ton of games recommend disabling Bluetooth and ensuring WiFi is enabled for local multiplayer.
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