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How to hook a method to the Edit event in Delphi 7 IDE?

I'd like to automatically checkout a file when I start to edit it in Delphi 7 IDE.

ClearCase is my version control system and I really hate the need to checkout a file before starting to edit. It always breaks my thought flow: I'm trying to solve a problem, find where I need to change, try to edit it, fail because the file is read only, open clearcase, search the file, finally checkout, try to edit the file again, fail because the IDE still thinks it is readonly, tell the IDE that isn't readonly. When I finally go back to code, I forgot what I was trying do do.

I've found this nice and simple ClearCase IDE integration code. It works, but uses the deprecated ToolIntf unit. I've added a couple of shortcuts. Here is a simplified version of it (didn't try to compile):

unit clearcase;

interface
uses ToolsApi, ToolIntf;

implementation
uses
  Windows, Dialogs, Classes, ExptIntf, Menus, ShellApi, SysUtils;

type
  TDelphiClearcase = class
  private
    FClearcaseMenu,
    FDoCheckOutPasDfm,
    FDoCheckInPasDfm : TIMenuItemIntf;

    procedure ExecCommand(const command: string; path: PChar = nil);
  public
    destructor Destroy;override;
    procedure DoClick(Sender: TIMenuItemIntf);
    property ClearcaseMenu: TIMenuItemIntf read FClearcaseMenu write FClearcaseMenu;
    property DoCheckOutPasDfm:TIMenuItemIntf write FDoCheckOutPasDfm;
    property DoCheckInPasDfm: TIMenuItemIntf write FDoCheckInPasDfm;
  end;

var
  dcc: TDelphiClearcase = nil;

{ TDelphiClearcase }

destructor TDelphiClearcase.Destroy;
  procedure Remove(item: TIMenuItemIntf);
  begin
    if( item = nil )then
      Exit;
    item.DestroyMenuItem;
    FreeAndNil(item);
  end;
begin
  Remove(FDoCheckOutPasDfm);
  Remove(FDoCheckInPasDfm);
  inherited;
end;

procedure TDelphiClearcase.DoClick(Sender: TIMenuItemIntf);
  function GetPasDfm(const f: string): string;
  var
    aux: string;
  begin
    aux := Copy(f, 1, Length(f) -开发者_如何转开发 4);
    Result := aux + '.pas' + ' ' + aux + '.dfm'
  end;

var
  command, fileName  : string;
begin
  fileName := ToolServices.GetCurrentFile;

  if( Sender = FDoCheckOutPasDfm )then
    command := 'cleartool co ' + GetPasDfm(fileName)
  else if( Sender = FDoCheckInPasDfm )then
    command := 'cleartool ci ' + GetPasDfm(fileName);

  ExecCommand(command);

  ToolServices.ReloadFile(fileName);

end;

procedure TDelphiClearcase.ExecCommand(const command: string; path: PChar);
var
  pi  : TProcessInformation;
  stinfo : TStartupInfo;
begin
  FillChar(stinfo, SizeOf(stinfo), 0);
  stinfo.cb := SizeOf(stinfo);

  if( CreateProcess(nil, PChar(command), nil, nil, True, CREATE_NEW_CONSOLE,
      nil, path, stinfo, pi) )then begin
    WaitForSingleObject(pi.hProcess, INFINITE);
    CloseHandle(pi.hProcess)
  end
end;

procedure CreateMenus;
var
  services: TIToolServices;
begin
  if( BorlandIDEServices = nil )then
    Exit;
  services := ToolServices;

  if( services = nil )then
    Exit;

  dcc := TDelphiClearcase.Create;

  dcc.ClearcaseMenu := services.GetMainMenu.GetMenuItems.InsertItem(6,
    'C&learcase', 'ClearcaseMenu', 'ClearcaseTools', 0, 0, 0,
    [mfEnabled, mfVisible], nil);


  dcc.DoCheckOutPasDfm := dcc.ClearcaseMenu.InsertItem(2,
    'Check Out pas and dfm', 'DoCheckOutPasDfm', 'Undo the check outs', ShortCut(Ord('>'),
    [ssCtrl]), 0, 2,
    [mfEnabled, mfVisible], dcc.DoClick);
  dcc.DoCheckInPasDfm:= dcc.ClearcaseMenu.InsertItem(4,
    'Check In pas and dfm', 'DoCheckInPasDfm', 'Check in current files', ShortCut(Ord('<'),
    [ssCtrl]), 0, 2,
    [mfEnabled, mfVisible], dcc.DoClick);

end;

procedure DestroyMenus;
begin
  FreeAndNil(dcc);
end;

initialization
  CreateMenus;

finalization
  DestroyMenus
end.

I'd like to checkout the file when I first start editing it and it is read only. I have no idea how to hook a function to the IDE edit event of a file. Any pointers are welcome.


Aternative to writing API or the like is to simply use snapshot views and automatically write files using "Highjack" functionality ...then just check'em in later.


Alternatively you can use the open ToolsAPI to listen for changes in the editor and checkout the file when the user has changed any of the content in the file.

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