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Unity - Autoresize with Abn sprite manager 2

I'm building a 2d game and I am using sprite scripts from anb soft. I am trying to build for iphone tall res, but the simulator gets the max resolution of 640 * 865 instead of 640 * 960, so i can't really position the elements on the screen. Because pixel perfect is checked,auotresize is also checked and this generates problems. The monitor i开发者_JS百科t set to the max res available.

Any ideas?

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