random number generation between two floats
I am trying to generate a random number between two floats (the max is increased by its half)
this is what I have so far but it's not working
//range
NSString *minString = [dict objectForKey:@"min"];
float minRange = [minStrin开发者_如何转开发g floatValue];
NSString *maxString = [dict objectForKey:@"max"];
float maxRange = [maxString floatValue];
NSLog(@"the ORIGINAL range is %f - %f", minRange, maxRange);
maxRange = maxRange + (maxRange/2);
//If you want to get a random integer in the range x to y, you can do that by int randomNumber = (arc4random() % y) + x;
float randomNumber = (arc4random() % maxRange) + minRange; //ERROR: "Invalid operands to binary expression ('float' and 'float')
NSLog(@"the range is %f - %f", minRange, maxRange);
NSLog(@"the random number is %f", randomNumber);
Include:
#define ARC4RANDOM_MAX 0x100000000
And then try this:
double val = ((double)arc4random() / ARC4RANDOM_MAX)
* (maxRange - minRange)
+ minRange;
Surely it's:
float randomNumber = ((float)arc4random() / ARC4RANDOM_MAX * (maxRange - minRange)) + minRange;
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