Splash screen with FXG in Mobile applications with Flash Builder for PHP
I want to use a .FXG asset on my android application that I am开发者_如何学C building using Flash Builder for PHP.
It gives me an error message saying my assets.MyResource class does not exist.
ïnvalid class name {assets.MyResource} specificied for SplashScreenImage attribute
OK, the primary focus for your solution is the preloader attribute on a mobile application. See the preloader="CustomSplashScreen" below:
<?xml version="1.0" encoding="utf-8"?>
<s:ViewNavigatorApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
firstView="views.FXGSplashHomeView"
preloader="CustomSplashScreen"
splashScreenMinimumDisplayTime="3000"
applicationDPI="160">
</s:ViewNavigatorApplication>
The CustomSplashScreen extends and overrides the spark.preloaders.SplashScreen class, and the getImageClass function.
package
{
import mx.core.DPIClassification;
import mx.core.mx_internal;
import spark.preloaders.SplashScreen;
use namespace mx_internal;
public class CustomSplashScreen extends SplashScreen
{
public function CustomSplashScreen()
{
super();
}
override mx_internal function getImageClass(dpi:Number, aspectRatio:String):Class
{
return Class(splash);
}
}
}
The splash in the return Class(splash), is a simple fxg file, like so:
<?xml version="1.0" encoding="UTF-8"?>
<Graphic xmlns="http://ns.adobe.com/fxg/2008"
xmlns:d="http://ns.adobe.com/fxg/2008/dt"
xmlns:fc="http://ns.adobe.com/flashcatalyst/2009"
version="2.0">
<Path y="1" data="M 0 10 L 40 10 L 35 0 L 9 15 L 35 30 L 40 20 L 0 20 z">
<fill>
<SolidColor color="#0000FF" alpha="0.6"/>
</fill>
</Path>
</Graphic>
That's all there is to it. Have fun!
-- Allen
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