iOS dragging UIImageView
Ok, so I have always wondered how do I actually pick up an image view and drag it. I was planning when I drag an image view and when user places it to correct location it locks there. I really don't have idea how to do this and it has b开发者_开发技巧othered me for sometime.
Thanks so much in advance!
Or you can use a UIPanGestureRecognizer
if you don't want to subclass the view and handle touches yourself.
Create a pan recognizer in any class (e.g. view controller) and add it to your view:
UIPanGestureRecognizer * panRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self
action:@selector(handlePanGesture:)];
[myDraggedView addGestureRecognizer:panRecognizer];
And then simply:
- (void)handlePanGesture:(UIPanGestureRecognizer *)gestureRecognizer
{
CGRect frame = myDraggedView.frame;
frame.origin = [gestureRecognizer locationInView:myDraggedView.superview];
myDraggedView.frame = frame;
}
If you like Interface Builder as much as me you can also just drag a pan gesture recognizer over your image view, and then connect the recognizer to the handlePanGesture:
that should be declared as an IBAction
instead of void
.
If you're one for reading, then check out the UIResponder
Class Reference, and, in particular, touchesBegan
and touchesMoved
.
I already worked with this, but the user can drag imageview freely with position that they want. and this is my custom class with swift
class DraggableImageView: UIImageView {
var beganPoint: CGPoint? = nil
var originCenter: CGPoint? = nil
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if let position = touches.first?.location(in: superview){
beganPoint = position
originCenter = center
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
if let position = touches.first?.location(in: superview){
let newPosition = CGPoint(x: position.x - (beganPoint?.x)!, y: position.y - (beganPoint?.y)!)
center = CGPoint(x: (originCenter?.x)! + newPosition.x, y: (originCenter?.y)! + newPosition.y)
}
}
}
Just user this custom class with your UIImageView
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