controlling the properties of a sprite's child sprites
I have a sprite in which I have added other sprites. Something like:
var sp_main:Sprite = new Sprite();
var sp_group:Sprite = new Sprite();
for(i:int = 0; i < 10; i++)
{
var temp:Sprite = new Sprite();
sp_group.addChild(temp);
}
sp_main.addChild(sp_group);
//this part doesn't seem to work... i don't mind doing it another way, but
//am unaware of one.
sp_main["sp_group"].a开发者_如何学Pythonlpha = 0.0;
Any thoughts on how I might accomplish this or something similar?
sp_main.getChildAt(0).alpha = 0;
(assumes sp_main contains only sp_group).
or
sp_main.getChildAt(sp_main.getChildIndex(sp_group)).alpha = 0;
or (if you've named sp_group)
sp_group.name = "sp_group";
sp_main.getChildByName("sp_group").alpha = 0;
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