开发者

Releasing CGMutablePathRef from NSMutableArray

I am storing CGMutablePathRefs inside of a NSMutableArray via NSValue.

Like so:

CGMutablePathRef path = CreateMutablePath();
[self.myArray addObject:[NSValue valueWithPointer:path]];

In my dealloc, I have tried this:

- (void)dealloc
{
    [super dealloc];

    for (int i = 0; i < self.myArray.count;) {

        NSValue *currentPath = [self.myArray objectAtIndex:i];

        CGMutablePathRef path = (CGMutablePathRef)[currentPath pointerValue];

        CGPathRelease(path);
    }

    self.myArray = nil;

}

However, when I run this, I get the following exception:

malloc: *** error for object 0x16b250: pointer being freed was not allocated

Can someone please explai开发者_StackOverflow中文版n to me why this is and how I should correctly release the CGMutablePathRefs?

Any help is appreciated.


[super dealloc] must always be the last line of your dealloc.

You do not ever want to release objects in an array in that fashion. Let the array manage the memory.

I.e.:

CGMutablePathRef path = CreateMutablePath();
[self.myArray addObject:[NSValue valueWithPointer:path]];
CGPathRelease(path);

And:

- (void) dealloc
{
   self.myArray = nil;
   [super dealloc];
}


While I appreciate Bavarious' and bbum's correction about the placement of the [super dealloc] that wasn't really my problem. In my actual code, I am calling the "releasing" code in a separate method. I placed it inline in dealloc here because I was trying to simplify my question and mistakenly pasted it in the wrong place.

I think the problem wasn't in code, but an environmental issue. I brought the code over to a different machine and did not experiencing any problems. I rebooted the original machine and it too is behaving correctly now. I guess I was in a weird state or something.

0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜