Selection and highlighting text on a label
I want to select and then highlight the same text on the label with a particular color.Is this be achievable with the help of gestures. And i have to store the position of the highlighted part,开发者_运维百科even if the application terminas,so when the user comes back ,they can see that part highlighted
Thanks
Yes, you could use the gesture with your UILabel
for highlighting text by either changing the background color or text color of your UILabel
.
You could also store the current state of your UILabel
using NSUserDefaults
, and read it back we user launch your application.
Declare an isLabelHighlighted
as BOOL for UILabel
state.
UITapGestureRecognizer* myLabelGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(LabelClicked:)];
[myLabelView setUserInteractionEnabled:YES];
[myLabelView addGestureRecognizer:myLabelGesture];
-(void)LabelClicked:(UIGestureRecognizer*) gestureRecognizer
{
if(isLabelHighlighted)
{
myLabelView.highlightedTextColor = [UIColor greenColor];
}
else
{
myLabelView.highlightedTextColor = [UIColor redColor];
}
}
To store state of your UILabel
.
[[NSUserDefaults standardUserDefaults] setBool:isLabelHighlighted forKey:@"yourKey"];
To access it, you should use below.
isLabelHighlighted = [[NSUserDefaults standardUserDefaults] boolForKey:@"yourKey"];
NSUserDefaults
is not suitable, because the application can be terminated unexpectedly
UITapGestureRecognizer
not supported any states, except UIGestureRecognizerStateEnded
- (void)viewDidLoad
{
[super viewDidLoad];
UILongPressGestureRecognizer *longPressGestureRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressGestureRecognizerAction:)];
longPressGestureRecognizer.minimumPressDuration = 0.01;
[label setUserInteractionEnabled:YES];
[label addGestureRecognizer:longPressGestureRecognizer];
}
- (void)longPressGestureRecognizerAction:(UILongPressGestureRecognizer *)gestureRecognizer
{
if (gestureRecognizer.state != UIGestureRecognizerStateEnded)
{
label.alpha = 0.3;
}
else
{
label.alpha = 1.0;
CGPoint point = [gestureRecognizer locationInView:label];
BOOL containsPoint = CGRectContainsPoint(label.bounds, point);
if (containsPoint)
{
// Action (Touch Up Inside)
}
}
}
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