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A generic set operations class i.e. intersection, union, minus etc

I want to write a C++ class that offers set operations that work on vectors of strings and vectors of my own data type. Are there any easy ways of doing this rather than writing a different function for each data type? So far I have written operations for string vectors. Below shows an example of my set union:

vector<string> SetOperations::set_union(开发者_高级运维vector<string> set1,
                                        vector<string> set2) {
    for(std::vector<int>::size_type i = 0; i < set1.size(); i++) {
        set1.push_back(set2.at(i));
    }
    return set1;
}

So I want the same thing again but where string is say my_data_type which is a struct of various members. Let's say it looks like this:

struct my_data_type {
    int label;
    vector<string> x;
    vector<string> y;
    string str;
};

A function for each data type would also not be as simple as my set_union(...) function because surely I would need to test for equality on each member of my_data_type in the case of set intersection?

Also, I'm quite new to C++ so any comments on my existing function would be appreciated too.

Many thanks.


Some of these already exist and are in the algorithm header:

  • set_union
  • set_difference
  • set_intersection
  • set_symmetric_difference

These all support a comparator function so that you could do it to all your own data types. Or as posted in the other reply make your Containers comply to the STL requirements.

See: http://www.cplusplus.com/reference/algorithm/


There are already such algorithms (union, intersection, sorting, ...): http://www.cplusplus.com/reference/algorithm/

Your elements simply need to meet the requirements for STL container elements (see http://msdn.microsoft.com/fr-fr/library/bb385469.aspx):

All reference types that are inserted into STL/CLR containers must have, at a minimum, the following elements:

A public copy constructor.

A public assignment operator.

A public destructor.

Furthermore, associative containers such as set and map must have a public comparison operator defined, which is operator< by default. Some operations on containers might also require a public default constructor and a public equivalence operator to be defined.

Like reference types, value types and handles to reference types that are to be inserted into an associative container must have a comparison operator such as operator< defined. The requirements for a public copy constructor, public assignment operator, and a public destructor do not exist for value types or handles to reference types.

You can find information about operator overloading (to be implemented in your custom class) on that WikiBook: http://en.wikibooks.org/wiki/C++_Programming/Operators/Operator_Overloading

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