Homing Out of Activity Causes Dialog Boxes Not To Appear When Restarted
I've been poking around at this problem and I can't seem to figure it out. I have a simple app with a few normal views and a G开发者_运维问答L surface view, I make a few dialog boxes using onCreateDialog() and everything seems fine.
@Override
protected Dialog onCreateDialog(int id)
{
super.onCreateDialog(id);
Dialog m_Dialog = null;
// help dialog
if (id == HELP_DIALOG)
{
m_Dialog = new Dialog(this);
m_Dialog.setContentView(R.layout.help_dialog);
m_Dialog.setTitle("Instructions - Press BACK to close");
}
}
However if I use home to exit the app then go back into the app the dialogs no longer appear, however the screen dims as if the dialog was being displayed. I am getting the call to onPrepareDialog() even when the dialog does not show, I tried some things in there like calling show() off of the dialog. It gets a bit more strange, if I then switch to my GL surface view and back the dialogs work again. I am using a ViewAnimator to switch between my views. I am pretty sure I am handling the lifecycle correctly, over riding onPause() / onResume()
@Override
protected void onResume()
{
super.onResume();
m_Sensors.StartSensors();
m_GameThread.Pause(false);
glSurface.onResume();
}
As always, thanks for the help.
I haven't tried working with GL on android, but I have experienced some home button/re-open app weirdness myself recently - in my case it turned out to be connected to the issues below, which you might want to check out:
http://code.google.com/p/android/issues/detail?id=5277
http://code.google.com/p/android/issues/detail?id=2373
Hope it can help you get on the right track.
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