How to get fullstacktrace using _Unwind_Backtrace on SIGSEGV
I handle SIGSEGV by code:
int C()
{
int *i = NULL;
*i = 10; // Crash there
}
int B()
{
return C();
}
int A()
{
return B();
}
int main(void)
{
struct sigaction handler;
memset(&handler,0,sizeof(handler));
handler.sa_sigaction = han开发者_运维知识库dler_func;
handler.sa_flags = SA_SIGINFO;
sigaction(SIGSEGV,&handler,NULL);
return(C());
}
Where handler code are:
static int handler_func(int signal, siginfo_t info, void* rserved)
{
const void* stack[MAX_DEPTH];
StackCrowlState state;
state.addr = stack;
state.count = MAX_DEPTH;
_Unwind_Reason_Code code = _Unwind_Backtrace(trace_func,&state);
printf("Stack trace count: %d, code: %d\n",MAX_DEPTH - state.count, code);
kill(getpid(),SIGKILL);
}
static _Unwind_Reason_Code trace_func(void* context, void* arg)
{
StackCrowlState *state = (StackCrowlState *)arg;
if(state->count>0)
{
void *ip = (void *)_Unwind_GetIP(context);
if(ip)
{
state->addr[0] = ip;
state->count--;
state->addr++;
}
}
return(_URC_NO_REASON);
}
But trace_func where called only once, and shows only on _Unwind_Backtrace calls. Is it possible to get stacktrace of code which cause SIGSEGV signal using _Unwind_Backtrace?
thnx
If you want to use particularly _Unwind_Context()
, you can do it like this (the code is 32-bit ARM specific):
struct BacktraceState {
const ucontext_t* signal_ucontext;
size_t address_count = 0;
static const size_t address_count_max = 30;
uintptr_t addresses[address_count_max] = {};
BacktraceState(const ucontext_t* ucontext) : signal_ucontext(ucontext) {}
bool AddAddress(uintptr_t ip) {
// No more space in the storage. Fail.
if (address_count >= address_count_max)
return false;
// Reset the Thumb bit, if it is set.
const uintptr_t thumb_bit = 1;
ip &= ~thumb_bit;
// Ignore null addresses.
// They sometimes happen when using _Unwind_Backtrace()
// with the compiler optimizations,
// when the Link Register is overwritten by the inner
// stack frames.
if (ip == 0)
return true;
// Ignore duplicate addresses.
// They sometimes happen when using _Unwind_Backtrace()
// with the compiler optimizations,
// because we both add the second address from the Link Register
// in ProcessRegisters() and receive the same address
// in UnwindBacktraceCallback().
if (address_count > 0 && ip == addresses[address_count - 1])
return true;
// Finally add the address to the storage.
addresses[address_count++] = ip;
return true;
}
};
void ProcessRegisters(
_Unwind_Context* unwind_context, BacktraceState* state) {
assert(state);
assert(unwind_context);
const ucontext_t* signal_ucontext = state->signal_ucontext;
assert(signal_ucontext);
const sigcontext* signal_mcontext = &(signal_ucontext->uc_mcontext);
assert(signal_mcontext);
_Unwind_SetGR(unwind_context, REG_R0, signal_mcontext->arm_r0);
_Unwind_SetGR(unwind_context, REG_R1, signal_mcontext->arm_r1);
_Unwind_SetGR(unwind_context, REG_R2, signal_mcontext->arm_r2);
_Unwind_SetGR(unwind_context, REG_R3, signal_mcontext->arm_r3);
_Unwind_SetGR(unwind_context, REG_R4, signal_mcontext->arm_r4);
_Unwind_SetGR(unwind_context, REG_R5, signal_mcontext->arm_r5);
_Unwind_SetGR(unwind_context, REG_R6, signal_mcontext->arm_r6);
_Unwind_SetGR(unwind_context, REG_R7, signal_mcontext->arm_r7);
_Unwind_SetGR(unwind_context, REG_R8, signal_mcontext->arm_r8);
_Unwind_SetGR(unwind_context, REG_R9, signal_mcontext->arm_r9);
_Unwind_SetGR(unwind_context, REG_R10, signal_mcontext->arm_r10);
_Unwind_SetGR(unwind_context, REG_R11, signal_mcontext->arm_fp);
_Unwind_SetGR(unwind_context, REG_R12, signal_mcontext->arm_ip);
_Unwind_SetGR(unwind_context, REG_R13, signal_mcontext->arm_sp);
_Unwind_SetGR(unwind_context, REG_R14, signal_mcontext->arm_lr);
_Unwind_SetGR(unwind_context, REG_R15, signal_mcontext->arm_pc);
// Program Counter register aka Instruction Pointer will contain
// the address of the instruction where the crash happened.
// UnwindBacktraceCallback() will not supply us with it.
state->AddAddress(signal_mcontext->arm_pc);
// UnwindBacktraceCallback() does not always supply us with
// the return address of the frame where the crash happened.
// Sometimes Link Register will contain this address
// (noticed when compiling with Clang without optimization),
// but LR may also contain address of some previously visitied frame
// (noticed when compiling with GCC without optimization),
// or LR may contain null address
// (noticed when compiling with Clang with optimization).
// These heuristics are unreliable.
#if __clang__
state->AddAddress(signal_mcontext->arm_lr);
#endif
}
_Unwind_Reason_Code UnwindBacktraceCallback(
struct _Unwind_Context* unwind_context, void* state_voidp) {
assert(unwind_context);
assert(state_voidp);
BacktraceState* state = (BacktraceState*)state_voidp;
assert(state);
// On the first UnwindBacktraceCallback() call,
// set registers to _Unwind_Context and BacktraceState.
if (state->address_count == 0) {
ProcessRegisters(unwind_context, state);
return _URC_NO_REASON;
}
uintptr_t ip = _Unwind_GetIP(unwind_context);
bool ok = state->AddAddress(ip);
if (!ok)
return _URC_END_OF_STACK;
return _URC_NO_REASON;
}
void CaptureBacktrace(BacktraceState* state) {
assert(state);
_Unwind_Backtrace(UnwindBacktraceCallback, state);
}
void SigActionHandler(int sig, siginfo_t* info, void* ucontext) {
const ucontext_t* signal_ucontext = (const ucontext_t*)ucontext;
assert(signal_ucontext);
BacktraceState backtrace_state(signal_ucontext);
CaptureBacktrace(&backtrace_state);
// Do something with the backtrace - print, save to file, etc.
}
But I am advising you to not use _Unwind_Context()
, but instead use precompiled libunwind
for 32-bit ARM, bundled with modern Android NDKs (at sources/cxx-stl/llvm-libc++/libs/armeabi-v7a/libunwind.a
) and with all LLVM. You will have to use use libc++ (LLVM STL). How to do it, is demonstrated in this my answer, you'd have to combine the examples here.
https://stackoverflow.com/a/50027799/1016580
If you use libstdc++ (GNU STL), you could use the Dar Hoo's solution:
https://stackoverflow.com/a/48593413/1016580
You want to backtrace from the signal triggering function, but you backtrace from the signal handler function. That's two different stacks. (Note, the SA_ONSTACK flag in sigaction is irrelevant to your question.)
To find the stack pointer of the of the triggering function, use the third parameter of the handler, i.e. void *rserved. You can reference to the answer in this question: Getting the saved instruction pointer address from a signal handler
better you use backtrace and backtrace_symbols_fd to get a stacktrace from a signal handler.
You may use __gnu_Unwind_Backtrace
instead. Example for ARM32:
typedef struct
{
uintptr_t r[16];
} core_regs;
typedef struct
{
uintptr_t demand_save_flags;
core_regs core;
} phase2_vrs;
extern "C" _Unwind_Reason_Code __gnu_Unwind_Backtrace(_Unwind_Trace_Fn trace, void * trace_argument, phase2_vrs * entry_vrs);
int AndroidGetBackTraceWithContext(VOID **stack, UINT32 size, ucontext_t *ctx)
{
ANDROID_UNWIND_STATE state;
state.count = size;
state.stack = stack;
// First call stack is current pc
state.stack[0] = (VOID *)ctx->uc_mcontext.arm_pc;
state.stack++;
state.count--;
phase2_vrs pre_signal_state;
pre_signal_state.demand_save_flags = 0;
pre_signal_state.core = *reinterpret_cast<const core_regs*>(&(ctx->uc_mcontext.arm_r0));
// Return value is of no use and might be wrong on some systems
__gnu_Unwind_Backtrace(DmpAndroidUnwindCallback, &state, &pre_signal_state);
return size - state.count;
}
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