implement timer in my app
i am developing a game.i want to display score on button click.but it should be displayed only for few seconds.i want to implement timer in my app.but i dnt knw how to implement that.i searched in the google.but results were confusing me...given below is my code snippet.plz anybody help me...
OnClickListener clickball=new OnClickListener() {
@Override
public void onClick(View v) {
score=scorenumber.nextInt(9);
id=v.getId();
Log.v("", "u clicked me");
if(id==R.id.ball2)
{
开发者_如何学Go ball2.setText(Integer.toString(score));
}
else if(id==R.id.ball3)
{
ball3.setText(Integer.toString(score));
}
else if(id==R.id.ball5)
{
ball5.setText(Integer.toString(score));
}
} }
Something like
//Show score here
Timer timer = new Timer();
timer.schedule(new TimerTask() {
public void run() {
//hide score here
}
}, 2000);
will hide your score after two seconds.
No need to go so deep in your case. Every view has postDelayed() method, that will run a custom code in UI thread after a set amount of time (in milliseconds). For example:
ball5.postDelayed(new Runnable(){
@Override
public void run() {
ball5.setText("");
}
}, 3000);
will clear "ball5" text after 3 seconds has passed
Another example ...
if(id==R.id.ball2)
{
ball2.setText(Integer.toString(score));
ball2.postDelayed(new Runnable(){
@Override
public void run() {
ball2.setText("");
}
}, 3000);
}
...
you can use CountDownTimer();
refer the documentation ,
Example :
new CountDownTimer(5000,1000) {
@Override
public void onTick(long millisUntilFinished) {}
@Override
public void onFinish() {
//hide your score here after 5 secondes (5000/1000)
}
}.start();
I think CountDownTimer is that what you need:http://developer.android.com/reference/android/os/CountDownTimer.html . It's quite simle for implementation
new CountdownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
}
public void onFinish() {
mTextField.setText("done!");
}
}.start();
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