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How C++ exception implemented (using Setjump() & Longjump() ?) [duplicate]

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How do exceptions work (behind the scenes) in c++

Dear All,

I want to know, how C++ exception is implemented ?

Is it actually using Setjump() & Longjump() concepts as in build?


The standard does not define how exceptions have to be implemented by the compiler vendors. The two main strategies are to keep track of catch locations in a table or to unwind the stack frames until a suitable catch site is found.

MSVC for example uses SEH (Structured Exception Handlers) to implement C++ exceptions, while GCC uses a pure address table approach. Other compilers still, may use stack unwinding if they preserve enough frame information.


You should check Section 15.1 Throwing an exception of the standard.

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