Stop NSThread while downloading
I have an iPhone app, where I'm displaying a tableview, that's loaded from an RSS feed. When the view is loaded, I call this method to run in a new NSThread:
- (void)start:(NSURL*)ur开发者_开发技巧l {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSXMLParser *XMLParser = [[[NSXMLParser alloc] initWithContentsOfURL:url] autorelease];
[XMLParser setDelegate:self];
if (items) {
[items release];
}
items = [[NSMutableArray alloc] init];
[self startParsing:XMLParser];
[pool drain];
}
It's working fine, but if the user leaves the view while it's downloading or parsing the xml, I want the thread to stop running, but how would I stop it from running without leaking memory? Also, if it's running the -initWithContentsOfURL: method while I want it to stop, how would I stop that method?
If you anticipate needing to control connections (i.e. stopping a connection if the user cancels or navigates away) you should probably use the asynchronous NSURLConnection
API to load your data before parsing the XML. In addition to giving you the ability to close connections as needed, you'll also be able to better respond to network errors.
As NSD pointed out, you should probably implement some sort of cancel
method on the class that's driving your XML parsing thread - then just use performSelector:onThread:withObject:waitUntilDone:
(or similar) from your main thread when the user cancels the download or navigates away.
These are your thread stopping options
http://developer.apple.com/mac/library/documentation/cocoa/reference/Foundation/Classes/NSThread_Class/Reference/Reference.html#//apple_ref/doc/uid/20000311-DontLinkElementID_12
And from elsewhere in the guide
"If you anticipate the need to terminate a thread in the middle of an operation, you should design your threads from the outset to respond to a cancel or exit message."
Perhaps you should look into the NSOperation
and NSOperationQueue
classes.
These classes give you a massive amount of control over concurrency and asynchronous execution.
The basic idea is to create a queue, and then subclass NSOperation. Inside your subclasses' main method, do the guts of your work, in this case, you could put your start method inside here.
Then you can control the operation easily, being able to set how many operations can run concurrently, set up any dependencies some operations may have on others. You can also easily cancel operations, which is what you want to do here.
Check out the documentation for NSOperation and NSOperationQueue.
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