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Flash p2p: communication between more than 2 clients

I'm doing some experiments with Adobe Cirrus. I've managed to connect 2 clients to each other. But what I want now is the following: I want client A to publish and clients B and C to play A's stream. I've tried to do this. A starts publishing, B and C create recei开发者_如何转开发ving NetStream based on A's nearID. Unfortunately only latest connected to A client can play A's stream. What am I doing wrong? Thanks.


I never used Cirrus, but this other solution seen's to work quite nice. Have a look at it: http://www.flashrealtime.com/local-flash-peer-to-peer-communication-over-lan-without-cirrus/

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