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c recv() read until newline occurs

I'm working on writing a IRC bot in C, and have ran into a snag.

In my main function, I create my socket and connect, all that happy stuff. Then I have a (almost) infinite loop to read what's being sent back from the server. I then pass what's read off to a helper function, processLine(char *line) - the problem is, that the following code reads until my buffer is full - I want it to only read text until a newline (\n) or carriage return (\r) occurs (thus ending that line)

   while (buffer[0] && buffer[1]) {
        for (i=0;i<BUFSIZE;i++) buffer[i]='\0';
    开发者_如何学Go    if (recv(sock, buffer, BUFSIZE, 0) == SOCKET_ERROR)
            processError();

        processLine(buffer);
    }

What ends up happening is that many lines get jammed all together, and I can't process the lines properly when that happens.

If you're not familiar with IRC protocols, a brief summary would be that when a message is sent, it often looks like this: :YourNickName!YourIdent@YourHostName PRIVMSG #someChannel :The rest on from here is the message sent... and a login notice, for instance, is something like this: :the.hostname.of.the.server ### bla some text bla with ### being a code(?) used for processing - i.e. 372 is an indicator that the following text is part of the Message Of The Day.

When it's all jammed together, I can't read what number is for what line because I can't find where a line begins or ends!

I'd appreciate help with this very much!

P.S.: This is being compiled/ran on linux, but I eventually want to port it to windows, so I am making as much of it as I can multi-platform.

P.S.S.: Here's my processLine() code:

void processLine(const char *line) {
    char *buffer, *words[MAX_WORDS], *aPtr;
    char response[100];
    int count = 0, i;
    buffer = strdup(line);

    printf("BLA %s", line);

    while((aPtr = strsep(&buffer, " ")) && count < MAX_WORDS)
        words[count++] = aPtr;
        printf("DEBUG %s\n", words[1]);
    if (strcmp(words[0], "PING") == 0) {
        strcpy(response, "PONG ");
        strcat(response, words[1]);
        sendLine(NULL, response); /* This is a custom function, basically it's a send ALL function */
    } else if (strcmp(words[1], "376") == 0) { /* We got logged in, send login responses (i.e. channel joins) */
        sendLine(NULL, "JOIN #cbot");
    }
}


The usual way to deal with this is to recv into a persistent buffer in your application, then pull a single line out and process it. Later you can process the remaining lines in the buffer before calling recv again. Keep in mind that the last line in the buffer may only be partially received; you have to deal with this case by re-entering recv to finish the line.

Here's an example (totally untested! also looks for a \n, not \r\n):

#define BUFFER_SIZE 1024
char inbuf[BUFFER_SIZE];
size_t inbuf_used = 0;

/* Final \n is replaced with \0 before calling process_line */
void process_line(char *lineptr);
void input_pump(int fd) {
  size_t inbuf_remain = sizeof(inbuf) - inbuf_used;
  if (inbuf_remain == 0) {
    fprintf(stderr, "Line exceeded buffer length!\n");
    abort();
  }

  ssize_t rv = recv(fd, (void*)&inbuf[inbuf_used], inbuf_remain, MSG_DONTWAIT);
  if (rv == 0) {
    fprintf(stderr, "Connection closed.\n");
    abort();
  }
  if (rv < 0 && errno == EAGAIN) {
    /* no data for now, call back when the socket is readable */
    return;
  }
  if (rv < 0) {
    perror("Connection error");
    abort();
  }
  inbuf_used += rv;

  /* Scan for newlines in the line buffer; we're careful here to deal with embedded \0s
   * an evil server may send, as well as only processing lines that are complete.
   */
  char *line_start = inbuf;
  char *line_end;
  while ( (line_end = (char*)memchr((void*)line_start, '\n', inbuf_used - (line_start - inbuf))))
  {
    *line_end = 0;
    process_line(line_start);
    line_start = line_end + 1;
  }
  /* Shift buffer down so the unprocessed data is at the start */
  inbuf_used -= (line_start - inbuf);
  memmove(innbuf, line_start, inbuf_used);
}


TCP doesn't offer any sequencing of that sort. As @bdonlan already said you should implement something like:

  • Continuously recv from the socket into a buffer
  • On each recv, check if the bytes received contain an \n
  • If an \n use everything up to that point from the buffer (and clear it)

I don't have a good feeling about this (I read somewhere that you shouldn't mix low-level I/O with stdio I/O) but you might be able to use fdopen.

All you would need to do is

  • use fdopen(3) to associate your socket with a FILE *
  • use setvbuf to tell stdio that you want it line-buffered (_IOLBF) as opposed to the default block-buffered.

At this point you should have effectively moved the work from your hands to stdio. Then you could go on using fgets and the like on the FILE *.

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