Papervision3D Coordinate Axes
I have a flash application and I use papervision3d library. I put my objects to the scene, no problem but I also want to show the 开发者_StackOverflow社区coordinate axes (x,y and z) to user. Is there any way to show these axes?
That would be the UCS object:
scene.addChild(new UCS());
Here's a very basic example:
package {
import flash.display.Sprite;
import flash.events.Event;
import org.papervision3d.view.*;
import org.papervision3d.objects.*;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.objects.special.*;
public class HelloPV3D extends Sprite {
private var view:BasicView;
public function HelloPV3D() {
view = addChild(new BasicView()) as BasicView;
view.scene.addChild(new UCS());
view.scene.addChild(new Sphere());
this.addEventListener(Event.ENTER_FRAME,update);
}
private function update(e:Event):void{
view.camera.orbit(mouseY/stage.stageHeight,mouseX/stage.stageWidth,false);
view.singleRender();
}
}
}
Of course there is. I wrote a class called Trident3D that represents the coordinate axes. Click here to see article about it or download the demo that contains the source code.
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