iphone: adding CALayer as Sublayer to UIButton's Layer causes EXC_BAD_ACCESS
hey people, I try to add a nice gradient to a UIButtonTypeRoundedRect. the following code is implemented in the
viewWillAppear:(BOOL)animated
function of my view controller.
UIButton *tempButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
tempButton.frame = CGRectMake(left, top, 80.0f, 80.0f);
CAGradientLayer * hintergrundButtonLayer = [[CAGradientLayer alloc] init];
[hintergrundButtonLayer setBounds:tempButton.bounds];
[hintergrundButtonLayer setColors:[NSArray arrayWithObjects:
[UIColor colorWithRed:0.2 green:0.3 blue:0.4 alpha:1.0],
[UIColor colorWithRed:0.4 green:0.5 blue:0.6 alpha:1.0],
nil]];
[hintergrundButtonLayer setPosition:
CGPointMake([tempButton bounds].size.width/2,
[tempButton bounds].size.height/2)];
[hintergrundButtonLayer setLocations:
[NSArray arrayWithObjects:
[NSNumber numberWithFloat:0.0],
[NSNumber numberWithFloa开发者_如何学Got:1.0],
nil]];
// hintergrundButtonLayer.zPosition = -10;
// hintergrundButtonLayer.frame = [tempButton bounds];
[tempButton addTarget:self action:@selector(switchVendorOnOff:) forControlEvents:UIControlEventTouchUpInside];
CALayer * downButtonLayer = [tempButton layer];
[downButtonLayer setMasksToBounds:YES];
[downButtonLayer setCornerRadius:10.0];
[downButtonLayer setBorderWidth:1.2];
[downButtonLayer setBorderColor:[[UIColor blackColor] CGColor]];
[downButtonLayer addSublayer:hintergrundButtonLayer];
[hintergrundButtonLayer release];
hintergrundButtonLayer = nil;
[self.view addSubview:tempButton];
the code runs fine until the app tries to display the view - it crashs with a EXC_BAD_ACCESS. But if I comment out the
[downButtonLayer addSublayer:hintergrundButtonLayer];
command, then everything is fine.
The debugger tells me nothing about leaks. Also the allocation template shows nothing strange. There is nothing else printed to the console than the EXC_BAD_ACCESS message. The "build and analyse" shows no errors.
Does anyone see my problem?
setColors takes CGColors, not UIColors.
[hintergrundButtonLayer setColors:[NSArray arrayWithObjects:
[[UIColor colorWithRed:0.2 green:0.3 blue:0.4 alpha:1.0] CGColor],
[[UIColor colorWithRed:0.4 green:0.5 blue:0.6 alpha:1.0] CGColor],
nil]];
If you read the top stack frames in the crash (while running under the debugger), they suggest a problem with CGColors:
(gdb) bt
#0 0x00bd407c in CGColorSpaceGetMD5Digest ()
#1 0x00b4f8b2 in CGColorTransformConvertColorFloatComponents ()
#2 0x00b4fea2 in CGColorTransformConvertColorComponents ()
#3 0x00cb0d62 in CA_CGColorGetRGBComponents ()
#4 0x00d509aa in -[CAGradientLayer _copyRenderLayer:layerFlags:commitFlags:] ()
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