Problem with inserting mutiple javascript functions with Greasemonkey using unsafeWindow
The problem is that the functions do not seem to be able to see each other.
For Example:
unsafeWindow.helloworld = funct开发者_JS百科ion() {
alert('Hello world!');
helloworld2();//fails with error saying it does not exist
}
unsafeWindow.helloworld2 = function() {
alert('Hello world!2');
helloworld();//fails with error saying it does not exist
}
insert("helloworld();"); //appends a script element to the body
Both functions can be called using insert or firebug console but they do not know about each other internally? What is the problem here?
It would help a lot if you format your code:
> unsafeWindow.helloworld = function() {
>
> alert('Hello world!');
>
> // fails with error saying it does not exist
> helloworld2();
> }
>
> unsafeWindow.helloworld2 = function() {
>
> alert('Hello world!2');
>
> //fails with error saying it does not exist
> helloworld();
>
> }
You have in infinitely recursive funciton - helloworld calls helloworld2 which calls helloworld and so ad infinitum.
But anyway, you are setting a property of unsafeWindow
:
unsafeWindow.helloworld = function() {
but then attempting to call it using an unqualified identifier that is resolved on the scope chain:
[... later, in helloword2 ...]
helloworld();
So the identifier helloworld
is resolved on the scope chain of the execution/variable object created when unsafeWindow.helloworld2
is called.
So helloworld
is set as a property of unsafeWindow
. When the function is called, the identifier helloworld2
will be resolved using the scope chain of the function.
In browsers, the window/global object is on the scope chain so variable names may be found there (i.e. variables may resolve to properties of the global object if not found sooner in the scope chain), but I suspect that when unsafeWindow.helloworld
is called, that its scope chain ends with the document's global object, not unsafeWindow
. Otherwise calls to functions in the document would also have unsafeWindow
on their scope chain, which doesn't seem right to me.
Or I might be completely wrong about that. :-)
There are multiple problems.
Since the functions are being defined in the
unsafeWindow
scope, they must be called that way, in the Greasemonkey script.
Like so:unsafeWindow.helloworld = function () { alert ('Hello world!'); unsafeWindow.helloworld2 (); } unsafeWindow.helloworld2 = function () { alert ('Hello world!2'); unsafeWindow.helloworld (); }
Where is
insert()
coming from?! To call these functions you would use:// WARNING this will launch an infinite loop!! unsafeWindow.helloworld2 ();
Don't do this! The only reason to define a function that way is to override/overwrite a function that was already on the target page. In the rare cases when you DO want to override a website's JavaScript, the best method depends on the details.
You can use lot's of
unsafeWindow
escaping (as shown), or rewrite functions en masse, but the best approach is often just to delete the page's function:
(unsafeWindow.badFunc = function () {}
)
and replace/add the changed features in the GM script scope.But for the question as it's currently posted, you don't need to do any of that. Based on what's shown, the script would just be:
helloworld = function () { alert ('Hello world!'); helloworld2 (); } helloworld2 = function () { alert ('Hello world!2'); helloworld (); } // WARNING this will launch an infinite loop!! helloworld2 ();
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