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Learning OpenGL ES for Android game development [closed]

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What's the best way to run into android game development with OpenGL ES? I tried some tutorials, but all they assume that you are already familiar with OpenGL(using c++). So, if I want to use OpenGL ES I need to learn it with c++?


This book is pretty awesome for learning Opengl ES 2.0. It does a great job of teaching the ins and outs of opengl es in a platform agnostic POV. From that point the OpenGL/interface examples for the android sdk/ndk should get you where you need to go!


I would highly recommend looking through the source code for the open-source ReplicaIsland Game

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