MonoTouch.Dialog - How to get values out of element UI
I have a RootElement
declared and set up how I want on a DialogViewController
, using the element-based API
rather than the reflection API
. Looks great.
However I'm struggling to work out how I can get the values out. Using the reflection-based API this is easy, but I don't see how I can use BindingContext.Fetch()
with an explicitly declared RootElement
.
I can't find an example in the samples, nor can I work out how to do this myself.
var root = new RootElement(null){
new Section(){
new StringElement("Title here"),
new Float开发者_运维知识库Element(null, null, 5f)
}
};
var dv = new DialogViewController(root, true);
dv.ViewDisappearing += delegate {
// what goes here to get at the value of the FloatElement?
};
NavigationController.PushViewController(dv, true);
Any help appreciated.
You can store it in a variable, that is scoped where your anonymous method can access it.
Like this:
var floatElement = new FloatElement(null, null, 5f);
var root = new RootElement(null){
new Section(){
new StringElement("Title here"),
floatElement,
}
};
var dv = new DialogViewController(root, true);
dv.ViewDisappearing += delegate {
//You can access floatElement here
Console.WriteLine(floatElement.Value);
};
NavigationController.PushViewController(dv, true);
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