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Creating an analog clock on C#

I intend in creating a few analog clocks on Visual Studio 2008 (C#) for a school project, but I'm am still a bit unsure on how show I do it..

Should I import an image of a pointer and then add the codes to it to make it spin?

Or should I use some sort of code to actually draw the pointers and move them?

EDIT:

Been looking around the internet but I am not sure on how should I begin... never used any properties on how to a开发者_JAVA技巧ctually draw something on C#, can someone tell me how should I proceed to make an analog clock?


It will be easier to draw the hands than to rotate images of the hands, especially since you will need one image for each hand and the images will conflict with each other.


However you choose to do the hands (images or xaml shapes) you'd then animate them with the RotateTransform Msdn has a sample too

You could also use databinding and a timer to change the rotation every second

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