How change Text color UITabBarItem selected? [duplicate]
Possible Duplicate:
Setting text-color on selected tab bar item
Hello,
I'm programming in Objective C for iPhone. I wish change the text color of Tab Bar item when I p开发者_JAVA百科ulse it. ¿Is this posible?
Thank you very much.
Regards.
Add this in your app delegate file -
@interface UITabBar (ColorExtensions)
- (void)recolorItemsWithColor:(UIColor *)color shadowColor:(UIColor *)shadowColor shadowOffset:(CGSize)shadowOffset shadowBlur:(CGFloat)shadowBlur;
@end
@interface UITabBarItem (Private)
@property(retain, nonatomic) UIImage *selectedImage;
- (void)_updateView;
@end
@implementation UITabBar (ColorExtensions)
- (void)recolorItemsWithColor:(UIColor *)color shadowColor:(UIColor *)shadowColor shadowOffset:(CGSize)shadowOffset shadowBlur:(CGFloat)shadowBlur
{
CGColorRef cgColor = [color CGColor];
CGColorRef cgShadowColor = [shadowColor CGColor];
for (UITabBarItem *item in [self items])
if ([item respondsToSelector:@selector(selectedImage)] &&
[item respondsToSelector:@selector(setSelectedImage:)] &&
[item respondsToSelector:@selector(_updateView)])
{
CGRect contextRect;
contextRect.origin.x = 0.0f;
contextRect.origin.y = 0.0f;
contextRect.size = [[item selectedImage] size];
// Retrieve source image and begin image context
UIImage *itemImage = [item image];
CGSize itemImageSize = [itemImage size];
CGPoint itemImagePosition;
itemImagePosition.x = ceilf((contextRect.size.width - itemImageSize.width) / 2);
itemImagePosition.y = ceilf((contextRect.size.height - itemImageSize.height) / 2);
UIGraphicsBeginImageContext(contextRect.size);
CGContextRef c = UIGraphicsGetCurrentContext();
// Setup shadow
CGContextSetShadowWithColor(c, shadowOffset, shadowBlur, cgShadowColor);
// Setup transparency layer and clip to mask
CGContextBeginTransparencyLayer(c, NULL);
CGContextScaleCTM(c, 1.0, -1.0);
CGContextClipToMask(c, CGRectMake(itemImagePosition.x, -itemImagePosition.y, itemImageSize.width, -itemImageSize.height), [itemImage CGImage]);
//Setup the gradient...
//CGFloat components[8] = {0.0,0.4,1.0,0.2,0.0,0.6,1.0,1.0};
//CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
//CGGradientRef colorGradient = CGGradientCreateWithColorComponents(colorSpace, components, NULL, 2);
//CGContextDrawLinearGradient(c, colorGradient,CGPointZero,CGPointMake(0,contextRect.size.height),0);
// Fill and end the transparency layer
CGContextSetFillColorWithColor(c, cgColor);
contextRect.size.height = -contextRect.size.height;
CGContextFillRect(c, contextRect);
CGContextEndTransparencyLayer(c);
// Set selected image and end context
[item setSelectedImage:UIGraphicsGetImageFromCurrentImageContext()];
UIGraphicsEndImageContext();
// Update the view
[item _updateView];
}
}
and then you can give color to your tab bar in application did finish launcing with this code -
[[tabbarcontroller tabBar] recolorItemsWithColor:[UIColor colorWithRed:0.6640 green:0.1992 blue:0.1992 alpha:1.0] shadowColor:[UIColor clearColor] shadowOffset:CGSizeMake(0.0f, -1.0f) shadowBlur:3.0f];
To make it you must overwrite the UITabBarController class, but if you're newbie I wouldn´t make any effort on that. In iOS development it's better to learn the iOS guidelines, because at last your app will be reviewed an approved/denied by Apple.
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