javascript - arguments.callee.toString() and arguments.callee.name does not return function name
I'm trying to get the name of the currently running function. From what I've read, this should be possible using:
(arguments.callee.toString()).match(/function\s+(\[^\s\(]+)/)
However, when I run this in Firefox and Safari (latest versions on Mac) the name is not returned.
console.log( arguments.callee ) returns the source of the funct开发者_运维百科ion, but not the assigned name. arguments.callee.name returns an empty string.
My sample code is as follows:
var testobj = {
testfunc: function(){
console.log( (arguments.callee.toString()).match(/function\s+(\[^\s\(]+)/) );
}
}
testobj.testfunc();
You declared an anonymous function with
function(){
You should declare it as
function testfunc(){
to get the name printed.
The typical arguments.callee hacks don't work here because what you've done is assigned an anonymous function as the value for the object's 'testfunc' key. In this case the hacking even gets worse, but it can be done, as follows:
var testobj = {
testfunc: function(){
for (var attr in testobj) {
if (testobj[attr] == arguments.callee.toString()) {
alert(attr);
break;
}
}
}
}
testobj.testfunc();
On firefox 3.5, Safari 5, and Chrome 6.0 you can use:
function myFunctionName() {
alert("Name is " + arguments.callee.name );
}
myFunctionName();
You can also get the function that called the current one using arguments.callee.caller.
/function\s+(\[^\s\(]+)/
What's with the backslash before [
? I don't think you want a literal square bracket here. Without that it should work.
Although I'd strongly recommend against anything to do with sniffing function name or especially sniffing caller function. Almost anything you might do using these hideous hacks will be better done using some combination of closures and lookups.
I think there's a much cleaner and elegant solution to all this. Assuming the function is a member of some higher-level object—and that's always going to be the case, even if the function's owner is "window" or some other global object, we can access the global object via the this keyword, we can access the function itself via arguments.callee and we can access all the parent's object (function) names via for (var o in this), so you should be able to get the desired information fairly easily as...
returnMyName = function() {
for (var o in this) {
if (arguments.callee===this[o]) return o;
}
};
That should be robust and avoid any weird IE browser behaviors accessing named functions, etc.
Function.prototype.getName = function(fn) {
if(Function.name || Function.prototype.name) return this.name;
return this.toString().match(/^function\s+(\w+)\s*\(/)[1];
};
First of all, the function doesn't have a name. The function name is what you put in-between function
and the arguments list (...)
. Here's how to get a function's name (don't use the name
property, as it can be changed):
var fName = arguments.callee.toString(0).match(
/^function\s*(?:\s+([\w\$]*))?\s*\(/
);
fName = (fName ? fName[1] : "");
I found that if you simply log the function object, like so:
console.log(arguments.callee)
or
console.debug(arguments.callee)
that you simply get the function name in the console log with some options.
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