Overloading '<<' so it is usable with more than one object
I'm starting to get a grasp of operator overloading but I开发者_运维知识库've hit a wall. I cant figure out how I would make '<<' work the way it is redefined to work with more than one type of object from my class. I have to use one of my class constructors to initialize two separate matrices so I need to make two different objects like so: matrix a(sizeIn, rangeIn), b(sizeIn, rangeIn); but as you can see below my '<<' overloading function only uses one class parameter. Can anyone help me out?
ostream & operator << (ostream & os, const matrix & a)
{
for (int i = 0; i < a.size; i++)
{
cout << '|';
for (int j = 0; j < a.size; j++)
{
os << setw(4) << a.array[i][j] << " ";
}
os << setw(2) << '|' << endl;
}
return os;
}
This will work with more than one object because the <<
overload returns a reference to the stream. <<
is evaluated1 left to right, so if you do:
stream << a << b << c;
it is equivalent to:
((stream << a) << b) << c;
now, since your (stream << a)
function returns an ostream&
, we could think of this as:
((stream) << b) << c;
and so on :)
1: technically, it 'associates' left to right, leading to left-to-right evaluation.
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