Objective C and Objective C++
C files can be modified from .c
to .m
files and can be called from other Objective C files (.m
files).
C++ files can be modified from .cpp
to .mm
files and can be called from other Objective C++ files (.mm
files).
.m
files can be called from .mm
files. But .mm
files cannot be called from .m
开发者_StackOverflow中文版files.
Is Objective C++ coding necessary in iPhone development as UI will be in Objective C and any other protocols implemented can't be Objective C++ as this (protocols written) will be called from the UI which is written Objective C.
In what scenario is this Objective C++ coding used?
Objective-C++ is used whenever you want to mix Objective-C code and C++ code.
Your statement that ".mm files cannot be called from .m files" is not true. If you put C++ in the header then you can't call it from a pure Objective-C file, but you can have a purely Objective-C interface for a class that has an implementation that uses C++. A common example is wrapping an existing C++ class (perhaps some existing library) as an Objective-C class.
.m files can be called from .mm files. But .mm files cannot be called from .m files.
Not sure what you mean by this, but I think it's wrong.
The "Objective" part of Objective-C(++) is the same in both languages. It doesn't matter whether the implementation is Objective-C or Objective-C++, the objects will be fully interoperable.
What does matter is the header file in which the interface is declared. For instance:
@interface Foo
{
CPPFoo myFoo; // A C++ object
}
@end
can't be included in a normal Objective-C .m
file because C++ classes are illegal in C. One way to get around this is to use forward declarations and pointers e.g.
#if defined __cplusplus
class CPPFoo;
#else
typedef struct CPPFoo CPPFoo;
#endif
@interface Foo
{
CPPFoo *myFoo; // NOTE: a pointer to a C++ object
}
@end
You need to new the pointer in -init
and delete it in -dealloc/-finalize
Is Objective C++ coding necessary in iPhone development
No. I used to think (coming from a C++ background) that it would be best to use C++ everywhere and Objective-C only in the UI. However, it didn't take long for me to realise that Objective-C's object model is better than that of C++. So now I would consider C++ in only two cases:
- when interfacing to libraries that were written in C++
- if performance is important and you need an built in Object model (i.e. you don't want to use pure C)
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