开发者

Action Script 3: Alpha Change on Mouse Rollover

Trying to make it so my text appears when I roll over the image:

gticar.addEventListener( MouseEvent.ROLL_OVER, roll );
function roll ( evt:MouseEvent ) {
    gtiText.alpha = 1;
}

What am I doing wrong?

The alpha of the symbol is currently 0.

Full Code View:

import flash.events.MouseEvent;

// Stop the showcase on the homepage (frame 2)

stop();

// Preload sound clip for buttons

var snd:Sound = new Sound();
snd.load(new URLRequest("city-traffic-edit.mp3"));

// Buttons

homeButton.addEventListener( MouseEvent.CLICK, home );
function home( evt:MouseEvent ) {
    gotoAndStop(2);
    snd.play();
}

galleryButton.addEventListener( MouseEvent.CLICK, gallery );
function gallery( evt:MouseEvent ) {
    gotoAndStop(3);
    snd.play();
}

mk1Button.addEventListener( MouseEvent.CLICK, mk1 );
function mk1( evt:MouseEvent ) {
    gotoAndStop(4);
    snd.play();
}

mk2Button.addEventListener( MouseEvent.CLICK, mk2 );
function mk2( evt:MouseEvent ) {
    gotoAndStop(5);
    snd.play();
}

mk3Button.addEventListener( MouseEvent.CLICK, mk3 );
function mk3( evt:MouseEvent ) {
    gotoAndStop(6);
    snd.play();
}

mk4Button.addEventListener( MouseEvent.CLICK, mk4 );
function mk4( evt:MouseEvent ) {
    gotoAndStop(7);
    snd.play();
}

mk5Button.addEventListener( MouseEvent.CLICK, mk5 );
function mk5( evt:MouseEvent ) {
    gotoAndStop(8);
    snd.play();
}

mk6Button.addEventListener( MouseEvent.CLICK, mk6 );
functi开发者_如何学编程on mk6( evt:MouseEvent ) {
    gotoAndStop(9);
    snd.play();
}

gticar.addEventListener( MouseEvent.ROLL_OVER, roll );
function roll ( evt:MouseEvent ) {
    gtiText:alpha = 1.0;
}


I think, alpha should be between 0 and 1.
Also try to use visible property.


The alpha on a TextField which is inherited from DisplayObject ranges from [0..1].

I am also pretty sure that you need to be dealing with a embedded font for this to work, too.

0

上一篇:

下一篇:

精彩评论

暂无评论...
验证码 换一张
取 消

最新问答

问答排行榜