About Policy Enforcement with AspectJ
I am using Aspectj for proje开发者_如何学Cct-wide policy enforcement.
One thing I am trying to implement now is that there should be no logic in any setter methods except simple validation with Guava's Preconditions.check*
methods.
public pointcut withinSetter() :
withincode(public void set*(*));
public pointcut inputValidation() :
call(public void Preconditions.check*(*));
public pointcut setFieldValue() : set(* *);
public pointcut entity() : within(com.mycompany.BaseEntity+);
declare warning :
entity() && withinSetter() && !setFieldValue() && !inputValidation():
"Please don't use Logic in Setters";
This works as expected, generating warnings for any non-setter code. However, it fails for constructs like this:
public void setFoo(final String newFoo) {
Preconditions.checkNotNull(newFoo); // this is OK
Preconditions.checkArgument(
newFoo.matches("\\p{Alpha}{3}"), // this generates a warning
// because String.matches()
// is called
"Foo must have exactly 3 characters!");
this.foo = newFoo;
}
So what I am looking for is a construct that would allow any code, as long as it happens inside the parameters to a Preconditions.check*
call. Is there such a pointcut?
I know it is an old question, but I just stumbled across it while searching for something else.
The answer is no, because in JVM bytecode there is no such thing as "logic inside a check*
call". For example, newFoo.matches(..)
is evaluated before the result is passed to Preconditions.checkArgument(..)
, very much like this:
boolean match = newFoo.matches("\\p{Alpha}{3}");
Preconditions.checkArgument(match, "Foo must have exactly 3 characters!");
If the code was written like this, you would issue a warning anway, so why not if the same Java code, possibly resulting in similar or identical byte code, is written as a nested call? ;-)
Update: I have created a little example:
public class Application {
public static void main(String[] args) {
String newFoo = "Scrum";
boolean match = newFoo.matches("\\p{Alpha}{3}");
checkArgument(
match,
"Foo must have exactly 3 characters!"
);
checkArgument(
newFoo.matches("\\p{Alpha}{3}"),
"Foo must have exactly 3 characters!"
);
}
private static void checkArgument(boolean status, String errorMessage) {
if (!status)
System.out.println(errorMessage);
}
}
If you dump the byte code using javap -c Application
you see this:
Compiled from "Application.java"
public class Application extends java.lang.Object{
public Application();
Code:
0: aload_0
1: invokespecial #8; //Method java/lang/Object."<init>":()V
4: return
public static void main(java.lang.String[]);
Code:
0: ldc #16; //String Scrum
2: astore_1
3: aload_1
4: ldc #18; //String \p{Alpha}{3}
6: invokevirtual #20; //Method java/lang/String.matches:(Ljava/lang/String;)Z
9: istore_2
10: iload_2
11: ldc #26; //String Foo must have exactly 3 characters!
13: invokestatic #28; //Method checkArgument:(ZLjava/lang/String;)V
16: aload_1
17: ldc #18; //String \p{Alpha}{3}
19: invokevirtual #20; //Method java/lang/String.matches:(Ljava/lang/String;)Z
22: ldc #26; //String Foo must have exactly 3 characters!
24: invokestatic #28; //Method checkArgument:(ZLjava/lang/String;)V
27: return
}
As you can see, the byte code of lines 3-13 versus 16-24 in the dump is identical except for the storing and re-loading of the boolean value. Maybe this illustrates what I have said before.
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