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c# ProcessStartInfo.Start - reading output but with a timeout

If you want to start another process and wait (with time out) to finish you can use the following (from MSDN).

//Set a time-out value.
int timeOut=5000;
//Get path to system folder.
string sysFolder= 
    Environment.GetFolderPath(Environment.SpecialFolder.System);
//Create a new process info structure.
ProcessStartInfo pInfo = new ProcessStartInfo();
//Set file name to open.
pInfo.FileName = sysFolder + @"\eula.txt";
//Start the process.
Process p = Process.Start(pInfo);
//Wait for window to finish loading.
p.WaitForInputIdle();
//Wait for the process to exit or time out.
p.WaitForExit(timeOut);
//Check to see if the process is still running.
if (p.HasExited == false)
    //Process is still running.
    //Test to see if the process is hung up.
    if (p.Responding)
        //Process was responding; close the main window.
        p.CloseMainWindow();
    else
        //Process was not responding; force the process to close.
        p.Kill();

MessageBox.Show("Code continuing...");

If you want to start another process and read its output then you can use the following pattern (from SO)

// Start the child process.
Process p = new Process();
// Redirect the output stream of the child process.
p.StartInfo.UseShellExecute = false;
p.StartInfo.RedirectStandardOutput = true;
p.StartInfo.FileName = "Write500Lines.exe";
p.Start();
// Do not wait for the child process to exit before
// reading to the end of its redirected stream.
// p.WaitForExit();
// Read the output stream first and t开发者_运维知识库hen wait.
string output = p.StandardOutput.ReadToEnd();
p.WaitForExit();

How can you combine the two to read all input, not get stuck in deadlock and have a timeout if the running process goes awry?


This technique will hang if the output buffer is filled with more that 4KB of data. A more foolproof method is to register delegates to be notified when something is written to the output stream. I've already suggested this method before in another post:

ProcessStartInfo processInfo = new ProcessStartInfo("Write500Lines.exe");
processInfo.ErrorDialog = false;
processInfo.UseShellExecute = false;
processInfo.RedirectStandardOutput = true;
processInfo.RedirectStandardError = true;

Process proc = Process.Start(processInfo);

// You can pass any delegate that matches the appropriate 
// signature to ErrorDataReceived and OutputDataReceived
proc.ErrorDataReceived += (sender, errorLine) => { if (errorLine.Data != null) Trace.WriteLine(errorLine.Data); };
proc.OutputDataReceived += (sender, outputLine) => { if (outputLine.Data != null) Trace.WriteLine(outputLine.Data); };
proc.BeginErrorReadLine();
proc.BeginOutputReadLine();

proc.WaitForExit();


You don't have to combine the two - the Process class has an event that fires when output is sent to the StandardOutput - OutputDataReceived.

If you subscribe to the event, you will be able to read output as it arrives and in your main program loop you can still timeout.


you can try modifying the first method to something like this

Process p = Process.Start(pInfo);
string output = string.Empty;
Thread t = new Thread(() =>  output = p.StandardOutput.ReadToEnd() );
t.Start();
//Wait for window to finish loading.
p.WaitForInputIdle();
//Wait for the process to exit or time out.
p.WaitForExit(timeOut);


void OpenWithStartInfo()
{
    ProcessStartInfo startInfo = new ProcessStartInfo("IExplore.exe", "Default2.aspx");
    startInfo.WindowStyle = ProcessWindowStyle.Minimized;
    Process p = Process.Start(startInfo);
    p.WaitForInputIdle();  
    //p.WaitForExit(2);
    p.Kill();
}


You could also use the APM, like this:

Define a delegate for the ReadToEnd call:

private delegate string ReadToEndDelegate();

Then use the delegate to call the method like this:

ReadToEndDelegate asyncCall = reader.ReadToEnd;
IAsyncResult asyncResult = asyncCall.BeginInvoke(null, null);
asyncResult.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(10));
asyncCall.EndInvoke(asyncResult);

EDIT: Error handling removed for clarity.


Just add everything from the first example below the WaitForExit() call to the second example.


None of the above answers work for me when dealing with interactive promts. (My command sometimes promts a question to the user and that should also be covered by timeout).

This is my solution. A disadvantage is that i don't get any output if we run in a timeout.

ReadToEnd() blocks the execution so we have to run it in another thread and kill this thread if the process runs into the specified timeout.

public static Tuple<string, string> ExecuteCommand(string command)
{
    // prepare start info
    var procStartInfo = new ProcessStartInfo("cmd", "/c " + command)
    {
        ErrorDialog = false,
        RedirectStandardOutput = true,
        RedirectStandardError = true,
        UseShellExecute = false,
        WorkingDirectory = @"C:\",
        CreateNoWindow = true
    };

    // start process
    var proc = new Process {StartInfo = procStartInfo};
    proc.Start();
    
    var error = "";
    var output = "";
    
    // read stdout and stderr in new thread because it is blocking
    Thread readerThread = new(() =>
    {
        try
        {
            error = proc.StandardError.ReadToEnd().Trim();
            output = proc.StandardOutput.ReadToEnd().Trim();
        }
        catch (ThreadInterruptedException e)
        {
            Debug.WriteLine("Interrupted!!");
        }
    });
    readerThread.Start();
        
    // wait for max 6 seconds
    if (proc.WaitForExit(6_000))
    {
        // if command runs to an enc => wait for readerThread to collect error/output stream
        readerThread.Join();
    }
    else
    {
        // if process takes longer than 6 seconds => kill reader thread and set error to timeout
        readerThread.Interrupt();
        error = "Timeout!";
    }
    
    // return output and error
    return new Tuple<string, string>(output, error);
}
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