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Is it possible to create/execute code in run-time in C#?

I know you can dynamically create a .NET assembly using Emit, System.Reflection and manually created IL code as shown here.

But I was wondering is it possible to dynamically create and execute C# code blo开发者_如何转开发ck real-time, in a running application. Thanks for any input or ideas.

Edit: As I understand CodeDOM allows you to compile C# code into EXE file rather than "just" executing it. Here's some background information and why (as far as I can tell) this isn't the best option for me. I'm creating an application that will have to execute such a dynamically created code quite a lot [for the record - it's for academic research, not a real-world application, thus this cannot be avoided]. Therefore, creating/executing thousands of dynamically created EXEs aren't really efficient. Secondly - all dynamic code fragments returns some data that is hard to read from separately running EXE. Please let me know if I'm missing something.

As for DynamicMethod approach, pointed out by Jon Skeet, everything would work like a charm if there would be an easier way to write the code itself rather than low level IL code.

In other words (very harshly speaking) I need something like this:

string x = "_some c# code here_";
var result = Exec(x);


Absolutely - that's exactly what I do for Snippy for example, for C# in Depth. You can download the source code here - it uses CSharpCodeProvider.

There's also the possibility of building expression trees and then compiling them into delegates, using DynamicMethod, or the DLR in .NET 4... all kinds of things.


Yes, it is. There are several applications that do just that - see LinqPad and Snippy.

I believe they use the CSharpCodeProvider.


Yes. See this MSDN page regarding using the CodeDOM.

Some example code extracted from the above mention page:

CodeEntryPointMethod start = new CodeEntryPointMethod();
CodeMethodInvokeExpression cs1 = new CodeMethodInvokeExpression( 
    new CodeTypeReferenceExpression("System.Console"), 
    "WriteLine", new CodePrimitiveExpression("Hello World!") );
start.Statements.Add(cs1); 


You can Use CodeDom to generate code and create in memory assemblies based on that generated code. THose can then be used in the current application.

Here's a quick link to the msdn reference, it is quite extensive material.

MSDN: Using the CodeDom

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