Can POD-structs be initialized using named attributes in a portable way in C++?
I am tryi开发者_运维技巧ng to initialize a struct using named attributes in a way that is compatible both with GCC 4.3.4 and Clang 2.9.
struct A {
unsigned int x;
};
// GCC: error: expected primary-expression before '.' token
A a = {
.x = 0xdeadbeef;
};
// Clang: error: use of GNU old-style field designator extension [-Werror,-Wgnu-designator]
A a = {
x : 0xdeadbeef;
};
I cannot add -Wno-gnu-designator to CXXFLAGS because then GCC will refuse to build since it does not know that flag. I cannot use an initialization list without naming attributes because if the API changes we are going to have serious issues.
The solution I need has to conform to the C++ standard while retaining the fact that if new attributes appear in the struct they should be uninitialized (or preferably NULL). The structs are third party and I cannot alter them in any way.
No, you cannot name the values, just give them in order.
A a = { 42 };
If new fields are added at the end of the struct, they will be zeroed.
You could do something like this:
#if THIS_IS_GCC
#define INIT_ATTR(x,y) x : y;
#elif THIS_IS_LLVM
#define INIT_ATTR(x,y) .x=y;
#else
#error Can't do it :/
#endif
A a = {
INIT_ATTR(x,0xdeadbeef)
};
However this is really not standard C++.
Is anything wrong with :
A a;
a.x = y;
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