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Singleton implementation [closed]

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I wrote a piece of code about singleton pattern implementation. Not sure its correctness. Please give some advice. Thanks.

public class Singleton
{
    public Singleton Instance
    {
        get
        {
            if (_instance == null)
            {
                if (_mutexCreation.WaitOne(0))
                {
                    try
                    {
                        if (_instance == null)
                        {
                            _instance = new Singleton();
                        }
                    }
                    finally
                    {
                        _mutexCreation.ReleaseMutex();
      开发者_StackOverflow                  _eventCreation.Set();
                    }

                }
                else
                {
                    _eventCreation.WaitOne();
                }
            }
            return _instance;
        }
    }

    private Singleton() { }

    private static Singleton _instance;
    private static Mutex _mutexCreation = new Mutex();
    private static ManualResetEvent _eventCreation = new ManualResetEvent(false);
}


public class Singleton
{
    private static object _syncRoot = new object();

    public Singleton Instance
    {
        get
        {
            if (_instance == null)
            {
                lock (_syncRoot)
                {
                    if (_instance != null)
                       return _instance;

                    _instance = new Singleton();
                }
            }
            return _instance;
        }
    }

    private Singleton() { }
    private static Singleton _instance;
}

If you do not want to use lazy loading, simply create a new instance directly in a static constructor.

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