string array C# Interoperability to C++ dll; string array from C# to C++ dll which sets the data and sends it back to c#
this is what i have so far... basically I use the c++ dll to populate the tree components set them and then return them to the managed csharp code. I am running into problems and have tried the entire day with no success. All I want to accomplish is to send a struct with a string 开发者_如何学JAVAarray from c# to c++ dll where it sets all the components of the tree and then sends it back to the c#. here is what i got.. the only this that has to stay is in the c++ code is the data is set from a TCHAR array.
c++ unmanged code:
struct GetTreeStruct
{
char** components;
};
extern "C" __declspec(dllexport) void __stdcall GetTree(GetTreeStruct* myStruct);
void __stdcall GetTree(GetTreeStruct* myStruct)
{
myStruct->components = new char *[sNumberReturned]; //sNumberReturned = some #
for(i = 0;i<sNumberReturned;i++)
{
myStruct->components[i] = (char*)(arrayItem[i]); //arrayItem is TCHAR array
}
}
c# managed code:
public struct GetTreeStruct
{
[MarshalAs(UnmanagedType.LPArray)]
public string[] treeComponents;
}
[DllImport(@"C:\Users\James\Desktop\ShaggyDLL\Release\ShaggyDLL.dll")]
public static extern void GetTree(ref GetTreeStruct theStruct);
in my main..
//getTree
getTreeStruct.treeComponents = null;
Console.WriteLine("Get Tree:");
NativeMethods.GetTree(ref getTreeStruct);
list<string> list = getTreeStruct.treeComponents.ToList();
//print list
//... you know the code
any help at all would be very much appreciated. Thanks, James.
Wouldn't you need to pass 16-bit characters for C# to get it? (pun intended)
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