Binary Search Tree Problem
Why the search and successor and predecessor returns -1?
// BST.cpp : main project file.
#include "stdafx.h"
#include <cstdlib>
#include <iostream>
#define SIZE 10
using namespace std;
struct Node {
int value;
Node *left;
Node *right;
Node *parent;
};
struct BST {
Node *root;
};
void insert(int value, BST *tree) {
Node *x = tree->root;
Node *y = NULL;
Node *z = (Node *) malloc(sizeof(Node));
z->left = NULL;
z->right = NULL;
z->value = value;
// Add your code here
while (x!=NULL){
y=x;
if (z->value < x->value)
x= x->left;
else x = x->right;
}
z->parent=y;
if (y==NULL)
tree->root=z;
else if (z->value <y->value)
y->left =z;
else y->right =z;
}
Node *search(int key, Node *n) {
if (n== NULL || key == n->value)
return n;
if (key < n->value)
search(key, n->left);
else
search(key, n->right);
}
Node *min(Node *n) {
if (n == NULL || n->left == NULL)
return n;
else
return min(n->left);
}
Node *max(Node *n) {
if (n == NULL || n->right == NULL)
return n;
else
return max(n->right);
}
Node *successor(int value, Node *n) {
Node *y = NULL;
Node *x = search(value, n);
if (x == NULL)
return NULL;
if (x->right != NULL)
return min(x->right);
y = x->parent;
while (y != NULL && x == y->right) {
x = y;
y = y->parent;
}
return y;
}
Node *predecessor(int value, Node *n) {
Node *x = search(value, n);
Node *y = NULL;
if (x == NULL)
return NULL;
if (x->left != NULL)
return max(x->left);
y = x->parent;
while (y != NULL && x == y->left) {
x = y;
y = y->parent;
}
return y;
}
Node *remove(int value, BST *tree) {
Node *z = search(value, tree->root);
Node *y = NULL, *x = NULL;
if (z == NULL) return NULL;
if (z->left == NULL || z->right == NULL)
y = z;
else
y = successor(value, z);
if (y->left != NULL)
x = y->left;
else
x = y->right;
if (x != NULL)
x->parent = y->parent;
if (y->parent == NULL)
tree->root = x;
else if (y == y->parent->left)
y->parent->left = x;
else
y->parent->right = x;
if (y != z) {
int tmp = z->value;
z->value = y->value;
y->value = tmp;
}
return y;
}
// ascending sort function
void sortAsc(Node *node) {
//Add your code here
//inorder
if (node->left!=NULL)
sortAsc(node->left);
cout<<node->value<<" ";
if (node->right!=NULL)
sortAsc(node->right);
}
// descending sort function
void sortDes(Node *node) {
// Add your code here
//inorder
if (node->right!=NULL)
sortDes(node->right);
cout<<node->value<<" ";
if (node->left!=NULL)
sortDes(node->left);
}
void clear(BST *tree) {
Node *n = NULL;
while (tree->root != NULL) {
n = remove(tree->root->value, tree);
free(n);
}
}
int main() {
int A[] = {3, 5, 10, 4, 8, 9, 1, 4, 7, 6};
Node *node = NULL;
BST *tree = (BST *) malloc(sizeof(BST));
tree->root = NULL;
// build BST tree
cout << "Input data:\n\t";
for (int开发者_如何学C i=0; i<SIZE; i++) {
cout << A[i] << " "; // by the way, print it to the console
insert(A[i], tree); // You need to complete TASK 1, so that it can work
}
// sort values in ascending order
cout << "\n\nAscending order:\n\t";
sortAsc(tree->root); // You need to complete TASK 2. Otherwise you see nothing in the console
// sort values in descending order
cout << "\n\nDescending order:\n\t";
sortDes(tree->root); // TASK 2 also!
// Find minimum value
if (tree->root != NULL)
cout << "\n\nMin: " << min(tree->root)->value;
// Find maximum value
if (tree->root != NULL)
cout << "\n\nMax: " << max(tree->root)->value;
// delete 4
cout << "\n\nDelete 4 and add 2";
//free(remove(4, tree)); // You need to complete TASK 3, so that remove(int, BST *) function works properly
// we also need to release the resource!!!
// insert 2
insert(2, tree); // It belongs to TASK 1 too.
cout << "\n\nAscending order:\n\t";
sortAsc(tree->root); // TASK 2!!
// Find the successor of 5, -1 means no successor
node = search(5, tree->root);
cout << "\n\nSearch of 5 is: " << (node != NULL?node->value:-1);
// Find the successor of 5, -1 means no successor
node = successor(5, tree->root);
cout << "\n\nSuccessor of 5 is: " << (node != NULL?node->value:-1);
// Find the predecessor of 5. -1 means no predecessor
node = predecessor(5, tree->root);
cout << "\n\nPredecessor of 5 is: " << (node != NULL?node->value:-1);
cout << "\n\n";
// clear all elements
clear(tree); // delete all nodes and release resource
free(tree); // delte the tree too
system("Pause");
}
Well there is a bug in your recursive search for starters you need to have all paths return values like this:
Node *search(int key, Node *n) {
if (n== NULL || key == n->value)
return n;
if (key < n->value)
return search(key, n->left);
else
return search(key, n->right);
}
Apart from that I'm inclined to say try debugging your own code first and giving more details about what you've found rather than just posting code and asking what's wrong with it. You're liable to get some real smart ass answers here otherwise ;)
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