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iOS development with new AIR 2.6

I've just read AIR 2.6 release notes: http://blogs.adobe.com/cantrell/archives/2011/03/everything-new-in-adobe-air-2-6.html

Did I understood correctly that On-device debugging over USB is implemented only for Android OS?

What is the simpliest way to port my air app to iOS? Can 开发者_JAVA技巧someone provide a step-by-step tutorial on how to deal with it?

thank you in advance!


You should check out Renaun's blog about this topic, it's really great, and using the sample project makes very easy to understand and adopt the approaches.

The debugging part is a bit tricky, for it to get work i found the following sites helpful:
Corlan's blog
Debugging a mobile AIR application

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