c# bitmap question
Sorry for the previous post. I now show the full code here. I need to know what the bitmap.Width and bitmap.Height - 1 for and also the bitmap.Scan0. I search in the internet but it does not give any full explanation for that. I will appreciate anyone who can briefly explain the whole thing. Thank you.
public static double[][] GetRgbProjections(Bitmap bitmap)
{
var width = bitmap.Width - 1;
var height = bitmap.Height - 1;
var horizontalProjection = new double[width];
var verticalProjection = new double[height];
var bitmapData1 = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
u开发者_运维知识库nsafe
{
var imagePointer1 = (byte*)bitmapData1.Scan0;
for (var y = 0; y < height; y++)
{
for (var x = 0; x < width; x++)
{
var blu = imagePointer1[0];
var green = imagePointer1[1];
var red = imagePointer1[2];
int luminosity = (byte)(((0.2126 * red) + (0.7152 * green)) + (0.0722 * blu));
horizontalProjection[x] += luminosity;
verticalProjection[y] += luminosity;
imagePointer1 += 4;
}
imagePointer1 += bitmapData1.Stride - (bitmapData1.Width * 4);
}
}
MaximizeScale(ref horizontalProjection, height);
MaximizeScale(ref verticalProjection, width);
var projections =
new[]
{
horizontalProjection,
verticalProjection
};
bitmap.UnlockBits(bitmapData1);
return projections;
}
Apparently it runs through every pixel of a RGBA bitmap and calculates the luminosity per pixel which its tracks inside two arrays, luminosity per horizontal line and luminosity per vertical line.
Unless I am mistaken, the -1 should not even be there. When you have a bitmap of 100x100 you want to create an array with 100 elements, not an array with 99 elements (width-1) since you want to track every horizontal and vertical line.
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