Copy 2d array of structs to byte[]
I have something like that:
[StructLayout(LayoutKind.Explicit)]
public struct PixelColorRGBA
{
[FieldOffse开发者_JS百科t(0)]
public UInt32 ColorBGRA;
[FieldOffset(0)]
public byte Blue;
[FieldOffset(1)]
public byte Green;
[FieldOffset(2)]
public byte Red;
[FieldOffset(3)]
public byte Alpha;
}
What is the fastest way to copy PixelColorRGBA[w, h]
to byte[w * h * 4]
and vise versa?
I end up with the following code:
var source = new PixelColorRGBA[1000, 1000];
var destination = new byte[4000000];
{
var start = DateTime.Now;
unsafe
{
for (var q = 0; q < 100; q++)
fixed (PixelColorRGBA* tmpSourcePtr = &source[0, 0])
{
var sourcePtr = (IntPtr) tmpSourcePtr;
Marshal.Copy(sourcePtr, destination, 0, 4000000);
}
}
Console.WriteLine("MS: " + DateTime.Now.Subtract(start).TotalMilliseconds);
}
It takes 62 ms on my computer.
Try the following
PixelColorRGBA[,] source = ...;
byte[] dest = source
.Cast<PixelColorRGBA>()
.SelectMany(x => new byte[] { x.Blue, x.Green, x.Red, x.Alpha })
.ToArray();
You can use
System.Buffer.BlockCopy(myArray, 0, byteArray, 0, length)
or
System.Runtime.InteropServices.Marshal.Copy(myArray, 0, destPtr, length);
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