Image processing in iPhone - what is the best?
I want to write an iPhone app - view image app. And I have an example: Example (newspaper reader)
That example is a newspaper reader. But i like the开发者_如何学编程ir image processing. Their processing is:
- Load low quality image (small resolution) first.
- Continue load high quality image (high resolution) step by step. They divide image into 9 piece (A --> I). And then they load from A, B, C, ... to I. Done, we have a nice image. A B C D E F G H I
Here is the question :D:
- i want to know what is the technology they used in their application? - What is the best method to processing image in objective - c (iphone :D)Thanks verymuch for your help and sorry for my bad English.
One possibility is that wherever they have what you think is a custom UIImageView they actually have a UIWebView. The reason I say this is because when you load an image in a UIWebView it does this partial loading for you.
The way I would go about adding this is to have 2 images: a small load quality gif & a higher quality one you actually want to display. Now wherever you would use a custom UIImageView instead place a UIWebView.
Load the webView with a little html string like this.
NSString *htmlString = [NSString stringWithFormat:@"<img style=\"position:absolute; top:0px; left:0px; width: 100%; height: 100%;\" src=\"%@\"/> <img style=\"position:absolute; top:0px; left:0px; width: 100%; height: 100%;\" src=\"%@\"/>", lowResURL, hiResURL];
[webView loadHTMLString:htmlString baseURL:nil];
webView.userInteractionEnabled = NO;
(Bring your own NSStrings called, lowResURL & hiResURL.)
Now it should load the first low resolution copy much quicker giving it a rough idea of what it'll look like while the other one loads on top of it showing the full image.
NOTE: This might not (and probably isn't) the way the app you pointed to does it but is the quickest/easiest way to achieve the effect you described.
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