C socket client
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg) {
perror(msg);
exit(0);
}
int main(int argc, char *argv[]) {
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr, "usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr, "ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof (serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *) server->h_addr,
(char *) &serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd, (struct sockaddr *) &serv_addr, sizeof (serv_addr)) < 0) error("ERROR connecting");
while (1) {
printf("Please enter the message: ");
bzero(buffer, 256);
fgets(buffer, 255, stdin);
// n = write(sockfd, buffer, strlen(buffer));
n = send(sockfd, buffer, strlen(buffer), 0);
if (n < 0) error("ERROR writing to socket");
bzero(buffer, 256);
// n = read(sockfd, buffer, 255);
n = recv(sockfd, buffer, 255, 0);
if (n < 0) error("ERROR reading from socket");
printf("%s\n", buffer);
}
close(sockfd);
return 0;
}
The code shown above works only at the first iteration. However, At second iteration it blocks at recv()
or read()
.
Could someone please explain the reason for this behaviour?
Update: here is the server code (not the one I'm using, but the same principles) and it works like the one I mentioned above:
/* A simple server in the internet domain using TCP
The port number is passed as an argument */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
void error(const char *msg) {
perror(msg);
exit(1);
}
int main(int argc, char *argv[]) {
int sockfd, newsockfd, portno;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
if (argc < 2) {
fprintf(stderr, "ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
memset((char*) &serv_addr, 0, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_开发者_JAVA百科addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr,
sizeof (serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd, 5);
clilen = sizeof (cli_addr);
while (1) {
newsockfd = accept(sockfd,
(struct sockaddr *) &cli_addr,
&clilen);
if (newsockfd < 0)
error("ERROR on accept");
memset(buffer, 0, sizeof(buffer));
n = read(newsockfd, buffer, 255);
if (n < 0) error("ERROR reading from socket");
printf("Here is the message: %s\n", buffer);
n = write(newsockfd, "I got your message", 18);
if (n < 0) error("ERROR writing to socket");
}
close(newsockfd);
close(sockfd);
return 0;
}
Your while
loop in the server code is at the wrong place. It should be changed to this:
memset(buffer, 0, sizeof(buffer));
n = read(newsockfd, buffer, 255);
if (n < 0) error("ERROR reading from socket");
printf("Here is the message: %s\n", buffer);
n = write(newsockfd, "I got your message", 18);
if (n < 0) error("ERROR writing to socket");
In your code, you accept()
a new connection in each iteration then listen()
for a read()
on it. The client on the other hand does not establish a new connection, it performs a write()
to the same socket.
Either your client needs to close the connection and reconnect each time, or the server needs to allow multiple read()
/write()
for the communication.
This is one of those things with sockets I don't truly understand, but IF you do it like this, it should work. At least for me it does.
while(recv(sockfd, buffer, 255, 0) > 0) {
...
}
If anyone knows why this work, please leave me a comment below :)
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