Why wont my scrollView start with my coordinate?
I need to position a scrollView (with a textscroll inside) into my iPad App.
I've use this code:
- (void)showRootPopoverButtonItem:(UIBarButtonItem*)barButtonItem
{
movie_scroll.frame = CGRectMake(50, 430, 700, 600);
movie_scroll.directionalLockEnabled = YES;
movie_detail.frame = CGRectMake(0, 0, 600, 400);
NSLog(@"You are in portrait from showRootPopoverButtonItem");
}
- (void)invalidateRootPopoverButtonItem:(UIBarButtonItem*)barButtonItem
{
movie_scroll.frame = CGRectMake(50, 540, 700, 400);
movie_scroll.directionalLockEnabled = YES;
movie_detail.frame = CGRectMake(0, 0, 600, 300);
NSLog(@"You are in landscape from invalidateRootPopoverButtonItem");
}
And this too in - (void)viewDidLoad
//change position for scrollView
if (UIDeviceOrientationIsLandscape(self.interfaceOrientation))
{
movie_scroll.frame = CGRectMake(50, 540, 700, 400);
movie_scroll.directionalLockEnabled = YES;
movie_detail.frame = CGRectMake(0, 0, 600, 300);
NSLog(@"You are in landscape from viewDidLoad");
}
else
{
movie_scroll.frame = CGRectMake(50, 430, 700, 600);
movie_scroll.directionalLockEnabled = YES;
movie_detail.frame = CGRectMake(0, 0, 600, 400);
NSLog(@"You are in portrait da viewDidLoad");
}
Well when I run the application for the first time in portrait I don't have the scrollView in the position. If I try to rotate the device the scrollView start positio开发者_运维知识库n...
Why?
You should probably put the viewDidLoad code into viewWillAppear:, as the bounds of everything may not have been set in viewDidLoad, before viewWillAppear:. I don't understand your last question: "If I try to rotate the device the scrollView start position..."
精彩评论