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Programming language for number crunching server [closed]

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center. Closed 11 years ago.

I'm looking for a programming language that would scale well on multiprocessors and distributed systems, and is able to work well with the GPU for number crunching. What do you think, is Erlang and CUDA a good match?

LE: I want to use it for ima开发者_如何学编程ge processing: feature detection, bundle adjustment and scene reconstruction; so it's fairly parallel. The GPU would do the computational intensive part and Erlang would just manage the tasks and shuffle data around.

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