as one variable increases another decreases
I have 2 variables.
float Speed;
float SteeringAngle;
My speed value currently increases. What I want to do is reduce the steering angle as speed increases. It should 开发者_运维问答be a simple equation but I can't seem to work it out.
Thanks
The obvious approach would be something like:
Speed = factor / steeringAngle;
Edit: oops -- I misread your request. If you want to reduce the steering angle as the speed increases, you'd want something like:
if (speed > 0)
steeringAngle -= factor / speed;
You could try this formula:
- factor - a number in the range 1..N which is used to scale down the steering angle.
- maxSpeed - the value of the expected maximum speed at which the maximum factor is applied to reduce the steering angle.
- requestedAngle - the currently required steering angle
.
float factor;
float maxSpeed;
float requestedAngle;
float Speed;
float SteeringAngle = requestedAngle/( (Speed * factor / maxSpeed) + 1);
There are many possible formulas.
I would suggest you try to plot graphs of speeds and angles
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